Commit graph

36353 commits

Author SHA1 Message Date
Linus Groh bc7ec02a82 Kernel: Implement CPUFeature as an ArbitrarySizedEnum
This will make it possible to add many, many more CPU features - more
than the current limit 32 and later limit of 64 if we stick with an enum
class to be specific :^)
2022-03-27 18:54:56 +02:00
Linus Groh e284ee7dcf Kernel: Fix whack formatting of the CPUID constructor 2022-03-27 18:54:56 +02:00
Linus Groh c895780829 Kernel: Reorder code in Processor::cpu_detect() for readability
Checks of ECX go before EDX, and the bit indices are now ordered
properly. Additionally, handling of the EDX[11] bit has been moved into
a lambda function to keep the series of if statements neatly together.
All of this makes it *a lot* easier to follow along and compare the
implementation to the tables in the Intel manual, e.g. to find missing
checks.
2022-03-27 18:54:56 +02:00
Tom c2f6152db8 Kernel: Change the BSP Processor instance to not have a constructor
This solves a problem where any non-trivial member in the global BSP
Processor instance would get re-initialized (improperly), losing data
that was already initialized earlier.
2022-03-27 18:54:56 +02:00
Linus Groh 22308e52cf AK: Add an ArbitrarySizedEnum template
This is an enum-like type that works with arbitrary sized storage > u64,
which is the limit for a regular enum class - which limits it to 64
members when needing bit field behavior.

Co-authored-by: Ali Mohammad Pur <mpfard@serenityos.org>
2022-03-27 18:54:56 +02:00
Linus Groh 8b2361e362 AK: Add non-const DistinctNumeric::value() getter 2022-03-27 18:54:56 +02:00
Linus Groh 76e85ebbfc AK: Remove unused String.h include from UFixedBigInt.h
This makes it usable in the Kernel. :^)
2022-03-27 18:54:56 +02:00
Linus Groh 4727b5bd4d Meta: Fix path to GCC's addr2line in serenity.sh
I'm not sure when this changed, but the path is wildly different now.
2022-03-27 18:54:56 +02:00
Michael Manganiello f421addc50 Ports: Add Free Heroes of Might and Magic II (fheroes2) port
`fheroes2` is a recreation of HoMM2 game engine. This port is set with
`GET_HOMM2_DEMO=ON` for a free demo version to be automatically
downloaded and used, without requiring the user to provide game
resources from the original game.

Besides the provided patches, we set `CXXFLAGS="'-D_GNU_SOURCE'"` to
build the port, for SerenityOS' `LibC/endian.h` to provide required
endianness functions and constants.

**Considerations**:
* In-game custom cursor is not working, game logs show:
  `Cursors are not currently supported` [0].
* Game is still unplayable, as it commonly raises a Kernel panic when
  trying to start a new game (reported at SerenityOS/serenity#9401).

[0] ae3bc94772/src/events/SDL_mouse.c (L952)
2022-03-27 18:31:10 +02:00
Jelle Raaijmakers 8a3242cb83 LibGL+LibSoftGPU+LibGfx: Reimplement normal transformation
We now support generating top-left submatrices from a `Gfx::Matrix`
and we move the normal transformation calculation into
`SoftGPU::Device`. No functional changes.
2022-03-27 09:19:43 -07:00
Jelle Raaijmakers 74de8e4224 LibGL: Always normalize vertex attribute data
We were normalizing data read from vertex attribute pointers based on
their usage, but there is nothing written about this behavior in the
spec or in man pages.

When we implement `glVertexAttribPointer` however, the user can
optionally enable normalization per vertex attribute pointer. This
refactors the `VertexAttribPointer` to have a `normalize` field so we
can support that future implementation.
2022-03-27 09:19:43 -07:00
Jelle Raaijmakers bc5e5afc7b LibSoftGPU+LibGfx: Transform and normalize normals before lighting
We were transforming the vertices' normals twice (bug 1) and
normalizing them after lighting (bug 2). In the lighting code, we were
then diverting from the spec to deal with the normal situation, which
is now no longer needed.

This fixes the lighting of Tux in Tux Racer.
2022-03-27 09:19:43 -07:00
Jelle Raaijmakers 23476dac64 LibSoftGPU: Clean up Material initial value style 2022-03-27 09:19:43 -07:00
Jelle Raaijmakers 284a629ab4 LibGL+LibSoftGPU: Implement more of GL_LIGHT_MODEL_COLOR_CONTROL
This gets rid of a place where OpenGL was leaking into LibSoftGPU.
2022-03-27 09:19:43 -07:00
Jelle Raaijmakers 4b6b9f272f LibGL: Use correct GLbyte range in glColor4b
We were only setting half the color intensity that we should have set.
2022-03-27 09:19:43 -07:00
Jelle Raaijmakers ae88c642c6 LibSoftGPU: Test for 1.f equality in determining the scale factor
We are still not doing the right thing here, but using `<=` instead of
`<` at least gets rid of artifacts in Grim Fandango.
2022-03-27 09:19:43 -07:00
Andreas Kling 27c68624b6 LibWeb: Resolve top/bottom inset properties for position:relative
This patch reimplements inset property resolution based on the new
CSS Positioned Layout specification. Nothing should change for
left/right insets, but we gain support for top/bottom. :^)
2022-03-27 18:16:09 +02:00
Andreas Kling fa71401bec LibWeb: Rename ComputedValues::offset() => inset() 2022-03-27 18:16:08 +02:00
Andreas Kling d77dfc6b48 LibWeb: Rename FormattingContext::compute_position() => compute_inset()
This function computes the used inset properties, not the position of a
box per se, so let's call it something more accurate.
2022-03-27 18:16:08 +02:00
Andreas Kling c49c036c84 LibWeb: Stop allowing position:relative to affect layout
Relatively positioned boxes should not affect the *layout* of their
siblings. So instead of applying relative inset as a layout-time
translation on the box, we now perform the adjustment at the paintable
level instead.

This makes position:relative actually work as expected, and exposes some
new bugs we need to take care of for Acid2. :^)
2022-03-27 18:16:08 +02:00
djwisdom 153370e7f4 Base: Update Basic Latin 0020 char to font SatoriMonoRegular 2022-03-27 09:16:03 -07:00
djwisdom a6e91caf5b Base: Update Basic Latin 0020 char to font SatoriBold 2022-03-27 09:16:03 -07:00
djwisdom 6f58aecd8b Base: Update Basic Latin 0020 char to font SatoriRegular 2022-03-27 09:16:03 -07:00
djwisdom cc3eb3d7d8 Base: Update Basic Latin 004F char to font SatoriMonoBold 2022-03-27 09:16:03 -07:00
djwisdom 050bc99d56 Base: Add Latin-1 Supplement chars to font Ataraxia
00A1-00FF
https://www.unicode.org/charts/PDF/U0080.pdf
2022-03-27 09:16:03 -07:00
Karol Kosek 813b9c400d Base: Add Multilingual layout to Colemak
This commit will add additional key combinations from the Colemak
Multilingual page, except of the dead keys.

https://colemak.com/Multilingual
2022-03-27 09:12:50 -07:00
Pankaj Raghav e40d4b2677 Kernel: Remove hardcoded values for block size in IDEChannel 2022-03-27 08:54:32 -07:00
Pankaj Raghav 6d3a7fabeb Kernel: Remove hardcoded values for block size in Ramdisk
Instead of using the hardcoded 512 in Ramdisk, retrieve the block size
value from the AsyncBlockDeviceRequest struct.
2022-03-27 08:54:32 -07:00
Pankaj Raghav 2786a71bc0 Kernel: Expose block size in AsyncBlockDeviceRequest struct
Expose the block size variable via a member function in the
AsyncBlockDeviceRequest so that the driver doesn't need to assume any
value such as 512 bytes.
2022-03-27 08:54:32 -07:00
Pankaj Raghav 4b2094506b Kernel: Use buffer_size from AsyncBlockDevice struct
The underlying driver does not need to recalculate the buffer size as
it is passed in the AsyncBlockDevice struct anyway. This also helps in
removing any assumptions of the underlying block size of the device.
2022-03-27 08:54:32 -07:00
Enver Balalic 4ecc695a65 LibWeb: Take borders and padding into account when doing Flex layout
Before this the flex layout didn't take into account the applied
borders or padding while laying out the items.

The child's top and left borders would get painted over the
parent's borders, also due to it not taking borders into account,
children with borders would overlap each other.

Due to it not taking padding into account, the children would get
drawn outside the parent element.
2022-03-27 17:43:47 +02:00
Timur Sultanov 46710d9efa LookupServer: Use case-insensitive comparison for domain names
Some ISPs may MITM DNS requests coming from clients, changing the case
of domain name in response. LookupServer will refuse responses from
any DNS server in that case. This commit changes the behaviour to
perform a case-insensitive equality check.
2022-03-27 17:36:13 +02:00
Kenneth Myhra f38076e596 disk_benchmark: TRY more stuff :^) 2022-03-27 08:33:24 -04:00
Kenneth Myhra c0f15ebcbb disk_benchmark: Core::ArgsParser to parse arguments 2022-03-27 08:33:24 -04:00
Kenneth Myhra 23a87a41ff LibCore: Add Vector<size_t> variant of add_option()
This adds a Vector<size_t> variant of add_option(). The signature
includes a separator parameter which defaults to ','.
2022-03-27 08:33:24 -04:00
Andreas Kling 269f9c6863 LibWeb: Add fast-paths for wrapping already-wrapped C++ objects
If a C++ object already has a JS wrapper, we don't need to go through
the expensive type checks to figure out which kind of wrapper to create.
Instead, just return the wrapper we already have!

This gives a noticeable increase in smoothness on Acid3, where ~10% of
CPU time was previously spent doing RTTI type checks in wrap(). With
these changes, it's down to ~1%.
2022-03-27 03:21:29 +02:00
Andreas Kling 5c5e4b5ae5 Revert "LibGfx: Remove bogus baseline adjustment in Painter's draw_text_line()"
This reverts commit 2b2915656d.

While this adjustment is bogus, it is currently responsible for putting
CenterLeft aligned scalable text in the right position.

This is going to take a bunch of work to get right.
2022-03-27 03:01:09 +02:00
Andreas Kling 2b2915656d LibGfx: Remove bogus baseline adjustment in Painter's draw_text_line()
This didn't achieve anything other than a slight vertical misalignment
for scalable fonts.
2022-03-27 01:14:56 +01:00
Andreas Kling b0208f38f6 LibWeb: Use Gfx::Font::pixel_size() when we want pixel metrics
This gives us consistent results with both bitmap and scalable fonts.
2022-03-27 01:14:56 +01:00
Andreas Kling 65629d26fe LibGfx: Use Font::pixel_size() instead of glyph_height() when painting
This gives us correct height metrics for both bitmap and scalable fonts.
2022-03-27 01:14:56 +01:00
Andreas Kling ff951c89fe LibGfx: Add Font::pixel_size() and Font::point_size()
We've gotten ourselves into a bit of a mess by mixing pixel and point
sizes in multiple places. Step one towards getting out of this mess
is adding explicit accessors for the unit you're trying to fetch.

The core of the issue comes from bitmap fonts storing integer pixel
sizes and scaled (TTF) fonts storing float point sizes.
2022-03-27 01:14:56 +01:00
Andreas Kling d5bba91a16 LibWeb: Don't round font sizes when looking them up
We previously had a rounding error which sometimes led to asking LibGfx
for fonts with slightly wrong sizes.
2022-03-27 01:14:56 +01:00
Andreas Kling ee883372f6 LibGfx: Make FontDatabase lookups take font (point) sizes as float
This will allow web content to ask for fractional sizes, which becomes
important when converting between px/pt.
2022-03-27 01:14:56 +01:00
circl eeeaf410fb WindowServer+LibGUI: Expose raw scroll wheel values to applications
This is useful, for instance, in games in which you can switch held
items using the scroll wheel. In order to implement this, they
previously would have to either add a hard-coded division by 4, or look
up your mouse settings to adjust correctly.

This commit adds an MouseEvent.wheel_raw_delta_x() and
MouseEvent.wheel_raw_delta_y().
2022-03-27 01:11:27 +01:00
Lenny Maiorani 148f8169a4 LibWeb: Use date constants
Make the code DRY (Don't Repeat Yourself) by using the `AK`-provided
month name constants instead of copying them.
2022-03-27 00:45:12 +01:00
Andreas Kling 83a2aa1832 LibWeb: Include negative margins in height:auto computation for BFC root
...but never allow the resulting height to become negative. This solves
an issue seen on Acid3 where elements with negative vertical margins
expanded the size of their height:auto container instead of shrinking
it, which is the correct behavior. This now works :^)
2022-03-26 22:51:10 +01:00
Andreas Kling 0d9c28add9 LibWeb: Don't collapse horizontal margins between floating boxes
CSS 2.2 says "Horizontal margins never collapse."

So instead of collapsing them, we now add them together, which makes
negative margins between floating boxes work beautifully.
2022-03-26 22:12:21 +01:00
Andreas Kling 80f1749196 Browser: Make the main browser window a little bit bigger by default 2022-03-26 20:49:42 +01:00
Andreas Kling 1883efe010 Base: Add Acid3 to default Browser bookmarks 2022-03-26 20:47:52 +01:00
Andreas Kling 516fbad408 LibWeb: Remove debug spam about not executing empty script elements 2022-03-26 20:35:49 +01:00