The implementation of transform_bytecode_repetition_min_max expects at
least min=1, so let's also optimise on our way out of a bug where
'x{0,}' would cause a crash.
Now that only ECMAScriptFunctionObject uses this, we can remove the
FunctionObject::new_function_environment() pure virtual method and just
implement it as a standalone AO with an ECMAScriptFunctionObject
parameter, next to the other NewFooEnvironment AOs.
Now that it only needs to deal with ECMAScriptFunctionObject via
internal_call() / internal_construct(), we can:
- Remove the generic FunctionObject parameter
- Move it from the VM to ECMAScriptFunctionObject
- Make it private
Now that it only needs to deal with ECMAScriptFunctionObject via
internal_call() / internal_construct(), we can:
- Remove the generic FunctionObject parameter
- Move it from the VM to ECMAScriptFunctionObject
- Make it private
This patch implements:
- Spec compliant [[Call]] and [[Construct]] internal slots, as virtual
FunctionObject::internal_{call,construct}(). These effectively replace
the old virtual FunctionObject::{call,construct}(), but with several
advantages:
- Clear and consistent naming, following the object internal methods
- Use of completions
- internal_construct() returns an Object, and not Value! This has been
a source of confusion for a long time, since in the spec there's
always an Object returned but the Value return type in LibJS meant
that this could not be fully trusted and something could screw you
over.
- Arguments are passed explicitly in form of a MarkedValueList,
allowing manipulation (BoundFunction). We still put them on the
execution context as a lot of code depends on it (VM::arguments()),
but not from the Call() / Construct() AOs anymore, which now allows
for bypassing them and invoking [[Call]] / [[Construct]] directly.
Nothing but Call() / Construct() themselves do that at the moment,
but future additions to ECMA262 or already existing web specs might.
- Spec compliant, standalone Call() and Construct() AOs: currently the
closest we have is VM::{call,construct}(), but those try to cater to
all the different function object subclasses at once, resulting in a
horrible mess and calling AOs with functions they should never be
called with; most prominently PrepareForOrdinaryCall and
OrdinaryCallBindThis, which are only for ECMAScriptFunctionObject.
As a result this also contains an implicit optimization: we no longer
need to create a new function environment for NativeFunctions - which,
worth mentioning, is what started this whole crusade in the first place
:^)
This commit adds the following characters to Katica 10 fonts:
- U+2010 HYPHEN, U+2012 FIGURE DASH, U+2013 EN DASH,
U+2014 EM DASH (Bold), U+2020 DAGGER, U+2021 DOUBLE DAGGER,
U+2022 BULLET, U+2023 TRIANGULAR BULLET, U+2024 ONE DOT LEADER,
U+2025 TWO DOT LEADER, U+2030 PER MILLE SIGN, U+2039 SINGLE LEFT-
POINTING QUOTATION MARK, U+2040 SINGLE RIGHT-POINTING QUOTATION
MARK, U+203B REFERENCE MARK and U+203C DOUBLE EXCLAMATION MARK.
This should be used instead of ArrayBuffer::create() in most places, as
it uses OrdinaryCreateFromConstructor to allow for a custom prototype.
The data block (ByteBuffer) is allocated separately and attached
afterwards, if we didn't fail due to OOM.
Normally, trying to truncate a SysFSInode should result in EPERM error.
However, as suggested by Ali (@alimpfard), we can allow the PowerState
node to be "truncated" so one can open that file with O_TRUNC option.
Likewise, we also need to provide a way to set modified time on SysFS
inodes. For most inodes, we should return ENOTIMPL error, but for the
power state switch, we ignore the modified time setting and just return
KSuccess.
These fixes allow to do "echo -n 1 > /sys/firmware/power_state" in Shell
after gaining root permissions, to switch the power state.
There's basically no real difference in software between a SATA harddisk
and IDE harddisk. The difference in the implementation is for the host
bus adapter protocol and registers layout.
Therefore, there's no point in putting a distinction in software to
these devices.
This change also greatly simplifies and removes stale APIs and removes
unnecessary parameters in constructor calls, which tighten things
further everywhere.
Most switch statements don't have any lexically scoped declarations,
so let's avoid allocating an environment in the common case where we
don't have to.
We now evaluate the conditions of `@media` rules at the same point in
the HTML event loop as evaluation of `MediaQueryList`s. This is not
strictly to spec, but since the spec doesn't actually say when to do
this, it seems to make the most sense. In any case, it works! :^)
The main thing missing is that we don't serialize the supports clause,
but for actually using a `@supports (something: cool) {}` rule in CSS,
it works!
The logic is handled by `CSSGroupingRule` and `CSSConditionRule`, so
`CSSMediaRule` only has to report if its condition matches.
Right now, that condition is always false because we do not evaluate the
media query.
Websites being able to query whether we support a given CSS feature
should prevent them from loading unnecessary polyfills for things we
already support! Or at least, that's the nice theory. :^)
... according to
https://www.w3.org/TR/css-conditional-3/#typedef-supports-condition
This works very similarly to `@media`, but is different enough to
require its own parsing. (Though, the draft of Conditional-4 currently
mentions combining the two into a `@when` rule.)
Made some small changes to parsing code to make this work. Notably,
making `consume_a_declaration()` fail gracefully instead of
`VERIFY()`ing.
The name is a little awkward, but this corresponds to the condition of a
`@supports` rule or the `CSS.supports("")` function.
A supports query only gets evaluated once, since its condition cannot
change during runtime. (We either support something or we don't, and the
spec specifically mentions that user preferences that disable features
do not affect the result here.) We keep a representation of it around
though, so that it can be serialized if needed. This is a little awkward
since we hold onto a `StyleDeclarationRule` which should be an internal
Parser class. This means making some Parser functions more public.
Potentially we could evaluate the Supports inside the Parser, and have
it only store a String representation of itself. But this works for now.
:^)
This is the `CSS` namespace defined in IDL here:
https://www.w3.org/TR/cssom-1/#namespacedef-css , not to be confused
with our `Web::CSS` namespace. Words are hard.
`CSS.escape()` lets you escape identifiers that can then be used to
create a CSS string.
I've also stubbed out the `CSS.supports()` function.
WeakContainers need to look at the Cell::State bits to know if their
weak pointees got swept by garbage collection. So we must do this before
potentially freeing one or more HeapBlocks by notifying the allocator
that a block became empty.
This commit partially reverts "LibJS: Make accessing the current
function's arguments cheaper".
While the change passed all the currently passing test262 tests, it
seems to have _some_ flaw that silently breaks with some real-world
websites.
As the speedup with negligible at best, let's just revert it until we
can implement it more correctly.
By spec, calling an ECMAScript function object in non-strict mode should
always create a new top-level declarative environment, even if there are
no lexically scoped bindings (let/const) that belong in it. This is
used for scope disambiguation in direct eval() calls.
However, if there are no direct eval() calls within the function, and no
lexically scoped bindings, we can simply not allocate the extra
environment and save ourselves the trouble.
We now propagate this flag to FunctionDeclaration, and then also into
ECMAScriptFunctionObject.
This will be used to disable optimizations that aren't safe in the
presence of direct eval().
Instead of going through an environment record, make arguments of the
currently executing function generate references via the argument index,
which can later be resolved directly through the ExecutionContext.