SparkleShare/SparkleLib/SparkleListenerTcp.cs
2011-06-28 20:03:10 +01:00

157 lines
5.5 KiB
C#

// SparkleShare, a collaboration and sharing tool.
// Copyright (C) 2010 Hylke Bons <hylkebons@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Security.Cryptography;
namespace SparkleLib {
public class SparkleListenerTcp : SparkleListenerBase {
private Thread thread;
private Socket socket;
public SparkleListenerTcp (Uri server, string folder_identifier) :
base (server, folder_identifier)
{
base.channels.Add (folder_identifier);
this.socket = new Socket (AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
/*
this.client.OnConnected += delegate {
base.is_connecting = false;
OnConnected ();
};
this.client.OnDisconnected += delegate {
base.is_connecting = false;
OnDisconnected ();
};
this.client.OnError += delegate {
base.is_connecting = false;
OnDisconnected ();
};
this..OnChannelMessage += delegate (object o, IrcEventArgs args) {
string message = args.Data.Message.Trim ();
string folder_id = args.Data.Channel.Substring (1); // remove the starting hash
OnAnnouncement (new SparkleAnnouncement (folder_id, message));
};*/
}
public override bool IsConnected {
get {
//return this.client.IsConnected;
return true;
}
}
// Starts a new thread and listens to the channel
public override void Connect ()
{
SparkleHelpers.DebugInfo ("ListenerTcp", "Connecting to " + Server.Host);
base.is_connecting = true;
this.thread = new Thread (
new ThreadStart (delegate {
try {
// Connect and subscribe to the channel
int port = Server.Port;
if (port < 0) port = 9999;
this.socket.Connect (Server.Host, port);
base.is_connecting = false;
foreach (string channel in base.channels) {
SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel);
byte [] message = Encoding.UTF8.GetBytes (
"{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}");
this.socket.Send (message);
}
byte [] bytes = new byte [4096];
// List to the channels, this blocks the thread
while (this.socket.Connected) {
this.socket.Receive (bytes);
if (bytes != null && bytes.Length > 0) {
Console.WriteLine (Encoding.UTF8.GetString (bytes));
string received_message = bytes.ToString ().Trim ();
string folder_id = ""; // TODO: parse message, use XML
OnAnnouncement (new SparkleAnnouncement (folder_id, received_message));
}
}
// Disconnect when we time out
this.socket.Close ();
} catch (SocketException e) {
SparkleHelpers.DebugInfo ("ListenerTcp", "Could not connect to " + Server + ": " + e.Message);
}
})
);
this.thread.Start ();
}
public override void AlsoListenTo (string folder_identifier)
{
string channel = folder_identifier;
if (!base.channels.Contains (channel)) {
base.channels.Add (channel);
if (IsConnected) {
SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel);
byte [] message = Encoding.UTF8.GetBytes (
"{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}");
this.socket.Send (message);
}
}
}
public override void Announce (SparkleAnnouncement announcement)
{
string channel = announcement.FolderIdentifier;
byte [] message = Encoding.UTF8.GetBytes (
"{\"folder\": \"" + channel + "\", \"command\": \"publish\"}");
this.socket.Send (message);
// Also announce to ourselves for debugging purposes
// base.OnAnnouncement (announcement);
}
public override void Dispose ()
{
this.thread.Abort ();
this.thread.Join ();
base.Dispose ();
}
}
}