// SparkleShare, a collaboration and sharing tool. // Copyright (C) 2010 Hylke Bons // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using System.Text; using System.Threading; using System.Net.Sockets; using System.Security.Cryptography; namespace SparkleLib { public class SparkleListenerTcp : SparkleListenerBase { private Thread thread; private Socket socket; public SparkleListenerTcp (Uri server, string folder_identifier) : base (server, folder_identifier) { base.channels.Add (folder_identifier); this.socket = new Socket (AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /* this.client.OnConnected += delegate { base.is_connecting = false; OnConnected (); }; this.client.OnDisconnected += delegate { base.is_connecting = false; OnDisconnected (); }; this.client.OnError += delegate { base.is_connecting = false; OnDisconnected (); }; this..OnChannelMessage += delegate (object o, IrcEventArgs args) { string message = args.Data.Message.Trim (); string folder_id = args.Data.Channel.Substring (1); // remove the starting hash OnAnnouncement (new SparkleAnnouncement (folder_id, message)); };*/ } public override bool IsConnected { get { //return this.client.IsConnected; return true; } } // Starts a new thread and listens to the channel public override void Connect () { SparkleHelpers.DebugInfo ("ListenerTcp", "Connecting to " + Server.Host); base.is_connecting = true; this.thread = new Thread ( new ThreadStart (delegate { try { // Connect and subscribe to the channel int port = Server.Port; if (port < 0) port = 9999; this.socket.Connect (Server.Host, port); base.is_connecting = false; foreach (string channel in base.channels) { SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel); byte [] message = Encoding.UTF8.GetBytes ( "{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}"); this.socket.Send (message); } byte [] bytes = new byte [4096]; // List to the channels, this blocks the thread while (this.socket.Connected) { this.socket.Receive (bytes); if (bytes != null && bytes.Length > 0) { Console.WriteLine (Encoding.UTF8.GetString (bytes)); string received_message = bytes.ToString ().Trim (); string folder_id = ""; // TODO: parse message, use XML OnAnnouncement (new SparkleAnnouncement (folder_id, received_message)); } } // Disconnect when we time out this.socket.Close (); } catch (SocketException e) { SparkleHelpers.DebugInfo ("ListenerTcp", "Could not connect to " + Server + ": " + e.Message); } }) ); this.thread.Start (); } public override void AlsoListenTo (string folder_identifier) { string channel = folder_identifier; if (!base.channels.Contains (channel)) { base.channels.Add (channel); if (IsConnected) { SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel); byte [] message = Encoding.UTF8.GetBytes ( "{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}"); this.socket.Send (message); } } } public override void Announce (SparkleAnnouncement announcement) { string channel = announcement.FolderIdentifier; byte [] message = Encoding.UTF8.GetBytes ( "{\"folder\": \"" + channel + "\", \"command\": \"publish\"}"); this.socket.Send (message); // Also announce to ourselves for debugging purposes // base.OnAnnouncement (announcement); } public override void Dispose () { this.thread.Abort (); this.thread.Join (); base.Dispose (); } } }