fix errors after merge, add code to support new features

This commit is contained in:
wimh 2011-10-17 21:20:38 +02:00
parent 75eb8c7f32
commit cf657259ae
11 changed files with 253 additions and 2 deletions

View file

@ -14,6 +14,7 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System.Reflection;
using SparkleLib;
using System;
using System.Collections.Generic;
@ -30,6 +31,15 @@ namespace SparkleShare {
public class SparkleController : SparkleControllerBase {
public override string PluginsPath
{
get
{
return Path.Combine (Path.GetDirectoryName (Assembly.GetExecutingAssembly ().Location), "plugins");
}
}
public SparkleController () : base ()
{
}

View file

@ -52,8 +52,8 @@ namespace SparkleShare {
switch (type) {
case PageType.Add:
tabControl.SelectedIndex = 1;
if (!string.IsNullOrEmpty (Controller.PreviousServer))
ServerEntry.Text = Controller.PreviousServer;
if (!string.IsNullOrEmpty (Controller.PreviousUrl))
ServerEntry.Text = Controller.PreviousUrl;
else
ServerEntry.Text = "";
FolderEntry.Text = "";
@ -78,6 +78,14 @@ namespace SparkleShare {
tabControl.SelectedIndex = 2;
Show ();
break;
case PageType.Tutorial:
if (Controller.TutorialPageNumber==1)
Controller.TutorialSkipped ();
else
Controller.ShowAddPage ();
break;
default:
throw new NotImplementedException("unknown PageType");
}
});
};

View file

@ -80,6 +80,9 @@
<Compile Include="..\SparkleExtensions.cs">
<Link>SparkleExtensions.cs</Link>
</Compile>
<Compile Include="..\SparklePlugin.cs">
<Link>SparklePlugin.cs</Link>
</Compile>
<Compile Include="ApplicationSchemeHandler.cs" />
<Compile Include="AssemblyInfo.cs" />
<Compile Include="controls\ExampleTextBox.cs">
@ -225,4 +228,48 @@
<LastGenOutput>Icons.resx</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="..\..\data\plugins\bitbucket.png">
<Link>plugins\bitbucket.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\github.png">
<Link>plugins\github.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\gitorious.png">
<Link>plugins\gitorious.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\gnome.png">
<Link>plugins\gnome.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\own-server.png">
<Link>plugins\own-server.png</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<None Include="..\..\data\plugins\bitbucket.xml">
<Link>plugins\bitbucket.xml</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\github.xml">
<Link>plugins\github.xml</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\gitorious.xml">
<Link>plugins\gitorious.xml</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\gnome.xml">
<Link>plugins\gnome.xml</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="..\..\data\plugins\own-server.xml">
<Link>plugins\own-server.xml</Link>
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>

View file

@ -1,4 +1,7 @@
@echo off
call %~dp0\..\..\data\plugins\build.cmd
set WinDirNet=%WinDir%\Microsoft.NET\Framework
set msbuild="%WinDirNet%\v3.5\msbuild.exe"
if not exist %msbuild% set msbuild="%WinDirNet%\v4.0.30319\msbuild.exe"

11
data/plugins/build.cmd Normal file
View file

@ -0,0 +1,11 @@
@echo off
pushd %~dp0
set xslt=..\..\tools\xslt\bin\release\xslt.exe
if not exist %xslt% call ..\..\tools\xslt\build.cmd
for %%a in (*.xml.in) do (
%xslt% parse_plugins.xsl %%a %%~dpna
)
popd

View file

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
<xsl:output method="xml" indent="yes" encoding="utf-8" />
<!-- rename tags with underscore to name without underscore -->
<xsl:template match="//_name">
<name>
<xsl:value-of select="."/>
</name>
</xsl:template>
<xsl:template match="//_description">
<description>
<xsl:value-of select="."/>
</description>
</xsl:template>
<xsl:template match="//_example">
<example>
<xsl:value-of select="."/>
</example>
</xsl:template>
<!-- copy anything else -->
<xsl:template match="@*|node()">
<xsl:copy>
<xsl:apply-templates select="@*|node()"/>
</xsl:copy>
</xsl:template>
</xsl:stylesheet>

18
tools/xslt/Program.cs Normal file
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@ -0,0 +1,18 @@
using System;
using System.Xml.Xsl;
namespace xslt {
class Program {
static void Main (string [] args)
{
if (args.Length < 3) {
Console.WriteLine ("usage: xslt.exe <file.xsl> <input.xml> <output.xml>");
return;
}
var xsl = new XslCompiledTransform ();
xsl.Load (args [0]);
xsl.Transform (args [1], args [2]);
}
}
}

View file

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle ("xslt")]
[assembly: AssemblyDescription ("")]
[assembly: AssemblyConfiguration ("")]
[assembly: AssemblyCompany ("Arbor")]
[assembly: AssemblyProduct ("xslt")]
[assembly: AssemblyCopyright ("Copyright © Arbor 2011")]
[assembly: AssemblyTrademark ("")]
[assembly: AssemblyCulture ("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible (false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid ("651c6b20-ae3a-4ddb-926d-58fae061a383")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.0.0")]
[assembly: AssemblyFileVersion ("1.0.0.0")]

6
tools/xslt/build.cmd Normal file
View file

@ -0,0 +1,6 @@
@echo off
set WinDirNet=%WinDir%\Microsoft.NET\Framework
set msbuild="%WinDirNet%\v3.5\msbuild.exe"
if not exist %msbuild% set msbuild="%WinDirNet%\v4.0.30319\msbuild.exe"
%msbuild% /t:Rebuild /p:Configuration=Release /p:Platform="Any CPU" %~dp0\xslt.sln

59
tools/xslt/xslt.csproj Normal file
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@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{61025396-A57B-4566-9C2D-2F6A51681A2C}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>xslt</RootNamespace>
<AssemblyName>xslt</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

20
tools/xslt/xslt.sln Normal file
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@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "xslt", "xslt.csproj", "{61025396-A57B-4566-9C2D-2F6A51681A2C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{61025396-A57B-4566-9C2D-2F6A51681A2C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{61025396-A57B-4566-9C2D-2F6A51681A2C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{61025396-A57B-4566-9C2D-2F6A51681A2C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{61025396-A57B-4566-9C2D-2F6A51681A2C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal