Minor improvement to ping test and quirks

This commit is contained in:
adolfintel 2019-04-13 21:29:30 +02:00
parent 520a2757d5
commit 91ddb8686d
3 changed files with 11 additions and 4 deletions

1
doc.md
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@ -256,6 +256,7 @@ w.postMessage('start '+JSON.stringify(params))
* Recommended: `>=1`
* __ping_allowPerformanceApi__: toggles use of Performance API to improve accuracy of Ping/Jitter test on browsers that support it.
* Default: `true`
* Default override: `false` on Firefox because its performance API implementation is inaccurate
* __useMebibits__: use mebibits/s instead of megabits/s for the speeds
* Default: `false`
* __overheadCompensationFactor__: compensation for HTTP and network overhead. Default value assumes typical MTUs used over the Internet. You might want to change this if you're using this in your internal network with different MTUs, or if you're using IPv6 instead of IPv4.

View file

@ -129,6 +129,10 @@ this.addEventListener("message", function(e) {
// ff more precise with 1 upload stream
settings.xhr_ulMultistream = 1;
}
if (typeof s.xhr_ulMultistream === "undefined") {
// ff performance API sucks
settings.ping_allowPerformanceApi = false;
}
}
if (/Edge.(\d+\.\d+)/i.test(ua)) {
if (typeof s.xhr_dlMultistream === "undefined") {
@ -595,15 +599,17 @@ function pingTest(done) {
//try to get accurate performance timing using performance api
var p = performance.getEntries();
p = p[p.length - 1];
var d = p.responseStart - p.requestStart; //best precision: chromium-based
if (d <= 0) d = p.duration; //edge: not so good precision because it also considers the overhead and there is no way to avoid it
var d = p.responseStart - p.requestStart;
if (d <= 0) d = p.duration;
if (d > 0 && d < instspd) instspd = d;
} catch (e) {
//if not possible, keep the estimate
//firefox can't access performance api from worker: worst precision
tverb("Performance API not supported, using estimate");
}
}
//noticed that some browsers randomly have 0ms ping
if(instspd<1) instspd=prevInstspd;
if(instspd<1) instspd=1;
var instjitter = Math.abs(instspd - prevInstspd);
if (i === 1) ping = instspd;
/* first ping, can't tell jitter yet*/ else {

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