package entity import ( "time" ) // Day specified as time.Duration to improve readability. const Day = time.Hour * 24 // UnixHour is one hour in UnixTime. const UnixHour int64 = 3600 // UnixDay is one day in UnixTime. const UnixDay = UnixHour * 24 // UnixWeek is one week in UnixTime. const UnixWeek = UnixDay * 7 // UTC returns the current Coordinated Universal Time (UTC). func UTC() time.Time { return time.Now().UTC() } // UnixTime returns the current time in seconds since January 1, 1970 UTC. func UnixTime() int64 { return UTC().Unix() } // TimeStamp returns the current timestamp in UTC rounded to seconds. func TimeStamp() time.Time { return UTC().Truncate(time.Second) } // TimePointer returns a pointer to the current timestamp. func TimePointer() *time.Time { t := TimeStamp() return &t } // Seconds converts an int to a duration in seconds. func Seconds(s int) time.Duration { return time.Duration(s) * time.Second } // Yesterday returns the time 24 hours ago. func Yesterday() time.Time { return UTC().Add(-24 * time.Hour) }