mCaptcha/templates/panel/sitekey/add/ts/levels/index.ts
2021-10-08 15:24:29 +05:30

146 lines
4 KiB
TypeScript

/*
* Copyright (C) 2021 Aravinth Manivannan <realaravinth@batsense.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import log from "../../../../../logger";
/** Datatype represenging an mCaptcha level */
export type Level = {
difficulty_factor: number;
visitor_threshold: number;
};
/** Datatype representing a collection of mCaptcha levels */
class Levels {
levels: Array<Level>;
constructor() {
this.levels = [];
}
add = (newLevel: Level) => {
log.debug(`[levels/index.ts] levels lenght: ${this.levels.length}`);
if (newLevel.difficulty_factor <= 0) {
throw new Error(
`Level ${this.levels.length}'s difficulty must be greater than zero`,
);
}
if (newLevel.visitor_threshold <= 0) {
throw new Error(
`Level ${this.levels.length}'s visitors must be greater than zero`,
);
}
if (this.levels.length == 0) {
this.levels.push(newLevel);
return true;
}
let count = 1;
this.levels.forEach(level => {
if (level.visitor_threshold >= newLevel.visitor_threshold) {
const msg = `Level ${this.levels.length}'s visitor count should be greater than previous levels(Level ${count} is greater)`;
throw new Error(msg);
} else if (level.difficulty_factor >= newLevel.difficulty_factor) {
const msg = `Level ${this.levels.length} difficulty should be greater than previous levels(Level ${count} is greater)`;
throw new Error(msg);
} else {
count++;
}
});
this.levels.push(newLevel);
};
get = () => this.levels;
}
/** Singleton that does manipulations on Levels object */
export const LEVELS = (function() {
const levels = new Levels();
return {
/** get levels */
getLevels: () => levels.get(),
/** add new level */
add: (newLevel: Level) => levels.add(newLevel),
/** update levels */
update: (updateLevel: Level, id: number) => {
const tmpLevel = new Levels();
id -= 1;
try {
for (let i = 0; i < levels.levels.length; i++) {
if (id == i) {
tmpLevel.add(updateLevel);
} else {
tmpLevel.add(levels.levels[i]);
}
}
levels.levels = tmpLevel.levels;
log.debug("post update:");
LEVELS.print();
return true;
} catch (e) {
log.debug(e);
return false;
}
},
print: () =>
levels.levels.forEach(level =>
log.debug(
`difficulty_factor: ${level.difficulty_factor} visitor ${level.visitor_threshold}`,
),
),
/** remove level */
remove: (id: number) => {
log.debug(`[LEVELS] received order to remove ${id} element`);
const tmpLevel = new Levels();
id -= 1;
try {
for (let i = 0; i < levels.levels.length; i++) {
if (id != i) {
tmpLevel.add(levels.levels[i]);
} else {
log.debug(`[LEVELS] removing ${i} element`);
const rmElement = levels.levels[i];
log.debug(
`[LEVELS] removing element:
difficulty_factor: ${rmElement.difficulty_factor}
visitor_threshold: ${rmElement.visitor_threshold}`,
);
}
}
levels.levels = tmpLevel.levels;
log.debug("Post remove:");
LEVELS.print();
return true;
} catch (e) {
log.debug(e);
return false;
}
},
};
})();