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4983a972b0
This is common enough to warrant its own setting by now - but it's also partially a workaround. Since app files currently only support a single executable path with no arguments, we resort to generating wrapper scripts for port launchers with arguments - and then the executable is that shell script. We also moved from manually specifying icon files to embedding them in executables. As shell scripts can't have icons embedded in them, a different solution is needed - this one solves the common case of running a CLI program in a terminal, and still allows embedding of icons in the executable itself as no shell script is needed, meaning it will be shown in the taskbar and system menu. The second use case of actually passing arguments to the executable itself (and not just "Terminal -e ...") is not covered by this and still requires an external script (meaning no icon for now), but I think that can easily be solved by adding something like an "Arguments" field to app files. :^)
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/ConfigFile.h>
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#include <LibGUI/FileIconProvider.h>
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#include <LibGUI/Icon.h>
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namespace Desktop {
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class AppFile : public RefCounted<AppFile> {
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public:
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static constexpr const char* APP_FILES_DIRECTORY = "/res/apps";
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static NonnullRefPtr<AppFile> get_for_app(const StringView& app_name);
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static NonnullRefPtr<AppFile> open(const StringView& path);
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static void for_each(Function<void(NonnullRefPtr<AppFile>)>, const StringView& directory = APP_FILES_DIRECTORY);
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~AppFile();
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bool is_valid() const { return m_valid; }
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String filename() const { return m_config->filename(); }
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String name() const;
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String executable() const;
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String category() const;
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bool run_in_terminal() const;
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Vector<String> launcher_file_types() const;
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Vector<String> launcher_protocols() const;
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bool spawn() const;
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GUI::Icon icon() const { return GUI::FileIconProvider::icon_for_path(executable()); };
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private:
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explicit AppFile(const StringView& path);
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bool validate() const;
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RefPtr<Core::ConfigFile> m_config;
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bool m_valid { false };
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};
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}
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