ladybird/Userland/Games/Breakout
Andreas Kling 687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
..
CMakeLists.txt Everywhere: Add component declarations 2021-06-17 11:03:51 +02:00
Game.cpp Breakout: Only paint areas that needs to be updated 2021-07-12 12:26:15 +02:00
Game.h Breakout: Only paint areas that needs to be updated 2021-07-12 12:26:15 +02:00
LevelSelectDialog.cpp Everything: Move to SPDX license identifiers in all files. 2021-04-22 11:22:27 +02:00
LevelSelectDialog.h Everything: Move to SPDX license identifiers in all files. 2021-04-22 11:22:27 +02:00
main.cpp Userland: Add GUI::Window::add_menu() and use it everywhere 2021-07-21 21:24:26 +02:00