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After we clear the FPU state in a thread when it uses the FPU for the first time, we also save the clean slate in the thread's FPU state buffer. When we're doing that, let's write through current->fpu_state() just to make it clear what's going on. It was actually safe, since we'd just overwritten the g_last_fpu_thread pointer anyway, but this patch improves the communication of intent. Spotted by Bryan Steele, thanks! |
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