ladybird/Userland/Games/2048
Andreas Kling b71c7a6e44 Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()
The only remaining clients of this API are specific to bitmap fonts and
editing thereof.
2023-03-04 00:29:38 +01:00
..
BoardView.cpp Userland: Use Font::pixel_size_rounded_up() instead of glyph_height() 2023-03-04 00:29:38 +01:00
BoardView.h Games: Use default constructors/destructors 2022-02-16 22:08:55 +00:00
CMakeLists.txt Everywhere: Mark dependencies of most targets as PRIVATE 2022-11-01 14:49:09 +00:00
Game.cpp Everywhere: Use ReadonlySpan<T> instead of Span<T const> 2023-02-08 19:15:45 +00:00
Game.h 2048: Let user decide if he wants to continue the game 2021-10-05 13:27:57 +03:30
GameSizeDialog.cpp LibGUI+Userland: Rename try_load_from_gml() -> load_from_gml() :^) 2023-01-07 14:39:30 +01:00
GameSizeDialog.gml 2048: Convert to GML 2022-10-17 22:40:52 +02:00
GameSizeDialog.h 2048: Do not default to only temporarily applying settings changes 2021-05-18 16:48:39 +02:00
GameWindow.gml 2048: Convert to GML 2022-10-17 22:40:52 +02:00
main.cpp LibGfx: Remove try_ prefix from bitmap creation functions 2023-01-26 20:24:37 +00:00