ladybird/Userland/DevTools/HackStudio/CodeDocument.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

42 lines
1.3 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Language.h"
#include <AK/LexicalPath.h>
#include <LibGUI/TextDocument.h>
namespace HackStudio {
class CodeDocument final : public GUI::TextDocument {
public:
virtual ~CodeDocument() override;
static NonnullRefPtr<CodeDocument> create(const String& file_path, Client* client = nullptr);
static NonnullRefPtr<CodeDocument> create(Client* client = nullptr);
const Vector<size_t>& breakpoint_lines() const { return m_breakpoint_lines; }
Vector<size_t>& breakpoint_lines() { return m_breakpoint_lines; }
Optional<size_t> execution_position() const { return m_execution_position; }
void set_execution_position(size_t line) { m_execution_position = line; }
void clear_execution_position() { m_execution_position.clear(); }
const String& file_path() const { return m_file_path; }
Language language() const { return m_language; }
virtual bool is_code_document() const override final { return true; }
private:
explicit CodeDocument(const String& file_path, Client* client = nullptr);
explicit CodeDocument(Client* client = nullptr);
String m_file_path;
Language m_language { Language::Unknown };
Vector<size_t> m_breakpoint_lines;
Optional<size_t> m_execution_position;
};
}