/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace GUI { class ModelSelection { AK_MAKE_NONCOPYABLE(ModelSelection); AK_MAKE_NONMOVABLE(ModelSelection); public: ModelSelection(AbstractView& view) : m_view(view) { } int size() const { return m_indices.size(); } bool is_empty() const { return m_indices.is_empty(); } bool contains(const ModelIndex& index) const { return m_indices.contains(index); } bool contains_row(int row) const { for (auto& index : m_indices) { if (index.row() == row) return true; } return false; } void set(const ModelIndex&); void add(const ModelIndex&); void add_all(const Vector&); void toggle(const ModelIndex&); bool remove(const ModelIndex&); void clear(); template void for_each_index(Callback callback) { for (auto& index : indices()) callback(index); } template void for_each_index(Callback callback) const { for (auto& index : indices()) callback(index); } Vector indices() const { Vector selected_indices; for (auto& index : m_indices) selected_indices.append(index); return selected_indices; } // FIXME: This doesn't guarantee that what you get is the lowest or "first" index selected.. ModelIndex first() const { if (m_indices.is_empty()) return {}; return *m_indices.begin(); } void remove_matching(Function); template void change_from_model(Badge, Function f) { { TemporaryChange change(m_disable_notify, true); m_notify_pending = false; f(*this); } if (m_notify_pending) notify_selection_changed(); } private: void notify_selection_changed(); AbstractView& m_view; HashTable m_indices; bool m_disable_notify { false }; bool m_notify_pending { false }; }; }