/* * Copyright (c) 2022, Stephan Unverwerth * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace VirtGPU { struct CreateBlendCommand { union S0Flags { struct { u32 independent_blend_enable : 1; u32 logicop_enable : 1; u32 dither : 1; u32 alpha_to_coverage : 1; u32 alpha_to_one : 1; u32 unused : 27; }; u32 u32_value; }; union S1Flags { struct { u32 logicop_func : 4; u32 unused : 28; }; u32 u32_value; }; union S2Flags { struct { u32 blend_enable : 1; u32 rgb_func : 3; u32 rgb_src_factor : 5; u32 rgb_dst_factor : 5; u32 alpha_func : 3; u32 alpha_src_factor : 5; u32 alpha_dst_factor : 5; u32 colormask : 4; u32 unused : 1; }; u32 u32_value; }; }; struct CreateVertexElementsCommand { struct ElementBinding { u32 offset; u32 divisor; u32 vertex_buffer_index; Gallium::PipeFormat format; }; }; struct CreateRasterizerCommand { union S0Flags { struct { u32 flatshade : 1; u32 depth_clip : 1; u32 clip_halfz : 1; u32 rasterizer_discard : 1; u32 flatshade_first : 1; u32 light_twoside : 1; u32 sprite_coord_mode : 1; u32 point_quad_rasterization : 1; u32 cull_face : 2; u32 fill_front : 2; u32 fill_back : 2; u32 scissor : 1; u32 front_ccw : 1; u32 clamp_vertex_color : 1; u32 clamp_fragment_color : 1; u32 offset_line : 1; u32 offset_point : 1; u32 offset_tri : 1; u32 poly_smooth : 1; u32 poly_stipple_enable : 1; u32 point_smooth : 1; u32 point_size_per_vertex : 1; u32 multisample : 1; u32 line_smooth : 1; u32 line_stipple_enable : 1; u32 line_last_pixel : 1; u32 half_pixel_center : 1; u32 bottom_edge_rule : 1; u32 force_persample_interp : 1; }; u32 u32_value; }; union S3Flags { struct { u32 line_stipple_pattern : 16; u32 line_stipple_factor : 8; u32 clip_plane_enable : 8; }; u32 u32_value; }; }; struct CreateDSACommand { union S0Flags { struct { u32 depth_enabled : 1; u32 depth_writemask : 1; u32 depth_func : 3; u32 unused : 27; }; u32 u32_value; }; union S1Flags { struct { u32 stencil_enabled : 1; u32 stencil_func : 3; u32 stencil_fail_op : 3; u32 stencil_zpass_op : 3; u32 stencil_zfail_op : 3; u32 stencil_valuemask : 8; u32 stencil_writemask : 8; u32 unused : 3; }; u32 u32_value; }; }; }