/* * Copyright (c) 2020, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace Kernel { AsyncDeviceRequest::AsyncDeviceRequest(Device& device) : m_device(device) , m_process(Process::current()) { } AsyncDeviceRequest::~AsyncDeviceRequest() { { SpinlockLocker lock(m_lock); VERIFY(is_completed_result(m_result)); VERIFY(m_sub_requests_pending.is_empty()); } // We should not need any locking here anymore. The destructor should // only be called until either wait() or cancel() (once implemented) returned. // At that point no sub-request should be adding more requests and all // sub-requests should be completed (either succeeded, failed, or cancelled). // Which means there should be no more pending sub-requests and the // entire AsyncDeviceRequest hierarchy should be immutable. while (!m_sub_requests_complete.is_empty()) { // Note: sub_request is ref-counted, and we use this specific pattern // to allow make sure the refcount is dropped properly. auto sub_request = m_sub_requests_complete.take_first(); VERIFY(is_completed_result(sub_request->m_result)); // Shouldn't need any locking anymore VERIFY(sub_request->m_parent_request == this); sub_request->m_parent_request = nullptr; } } void AsyncDeviceRequest::request_finished() { if (m_parent_request) m_parent_request->sub_request_finished(*this); // Trigger processing the next request m_device.process_next_queued_request({}, *this); // Wake anyone who may be waiting m_queue.wake_all(); } auto AsyncDeviceRequest::wait(Time* timeout) -> RequestWaitResult { VERIFY(!m_parent_request); auto request_result = get_request_result(); if (is_completed_result(request_result)) return { request_result, Thread::BlockResult::NotBlocked }; auto wait_result = m_queue.wait_on(Thread::BlockTimeout(false, timeout), name()); return { get_request_result(), wait_result }; } auto AsyncDeviceRequest::get_request_result() const -> RequestResult { SpinlockLocker lock(m_lock); return m_result; } void AsyncDeviceRequest::add_sub_request(NonnullLockRefPtr sub_request) { // Sub-requests cannot be for the same device VERIFY(&m_device != &sub_request->m_device); VERIFY(sub_request->m_parent_request == nullptr); sub_request->m_parent_request = this; SpinlockLocker lock(m_lock); VERIFY(!is_completed_result(m_result)); m_sub_requests_pending.append(sub_request); if (m_result == Started) sub_request->do_start(move(lock)); } void AsyncDeviceRequest::sub_request_finished(AsyncDeviceRequest& sub_request) { bool all_completed; { SpinlockLocker lock(m_lock); VERIFY(m_result == Started); if (m_sub_requests_pending.contains(sub_request)) { // Note: append handles removing from any previous intrusive list internally. m_sub_requests_complete.append(sub_request); } all_completed = m_sub_requests_pending.is_empty(); if (all_completed) { // Aggregate any errors bool any_failures = false; bool any_memory_faults = false; for (auto& com_sub_request : m_sub_requests_complete) { auto sub_result = com_sub_request.get_request_result(); VERIFY(is_completed_result(sub_result)); switch (sub_result) { case Failure: any_failures = true; break; case MemoryFault: any_memory_faults = true; break; default: break; } if (any_failures && any_memory_faults) break; // Stop checking if all error conditions were found } if (any_failures) m_result = Failure; else if (any_memory_faults) m_result = MemoryFault; else m_result = Success; } } if (all_completed) request_finished(); } void AsyncDeviceRequest::complete(RequestResult result) { VERIFY(result == Success || result == Failure || result == MemoryFault); ScopedCritical critical; { SpinlockLocker lock(m_lock); VERIFY(m_result == Started); m_result = result; } if (Processor::current_in_irq()) { ref(); // Make sure we don't get freed Processor::deferred_call_queue([this]() { request_finished(); unref(); }); } else { request_finished(); } } }