Some ISPs may MITM DNS requests coming from clients, changing the case
of domain name in response. LookupServer will refuse responses from
any DNS server in that case. This commit changes the behaviour to
perform a case-insensitive equality check.
This is useful, for instance, in games in which you can switch held
items using the scroll wheel. In order to implement this, they
previously would have to either add a hard-coded division by 4, or look
up your mouse settings to adjust correctly.
This commit adds an MouseEvent.wheel_raw_delta_x() and
MouseEvent.wheel_raw_delta_y().
We now distribute the line-height evenly between the space above and
below inline-level boxes. This noticeably improves our baseline
alignment in many cases.
Note that the "vertical-align: <length>" case is quite awkward, as the
extra height added by the offset baseline must count towards the line
box height.
There's a lot of room for improvement here, but this makes the buckets
container on Acid3 show up in the right place, with the right size.
This converts the return value of File::read_link() from String to
ErrorOr<String>.
The rest of the change is to support the potential of an Error being
returned and subsequent release of the value when no Error is returned.
Unfortunately at this stage none of the places affected can utililize
our TRY() macro.
If an Animation's on_stop handler cleared itself inside the on_stop
event handler, it would remove itself from the animation map that was
still being iterated, leading to a crash.
To solve this, we'll iterate over the animations using the
remove_all_matching function, which enables us to delete it by simply
returning true when the animation finished. In the event that the
Animation is kept alive elsewhere and the on_stop event clears its own
reference, we need to temporarily bump the reference count. Another
advantage is that we only need to bump the reference count when an
animation is finished, whereas before this we bumped it
unconditionally.
`static const` variables can be computed and initialized at run-time
during initialization or the first time a function is called. Change
them to `static constexpr` to ensure they are computed at
compile-time.
This allows some removal of `strlen` because the length of the
`StringView` can be used which is pre-computed at compile-time.
It makes no sense to require passing a global object and doing a stack
space check in some cases where running out of stack is highly unlikely,
we can't recover from errors, and currently ignore the result anyway.
This is most commonly in constructors and when setting things up, rather
than regular function calls.
Let's make it very clear that these are *computed* values, and not at
all the specified values. The specified values are currently discarded
by the CSS cascade algorithm.
The "paintable" state in Layout::Box was actually not safe to access
until after layout had been performed.
As a first step towards making this harder to mess up accidentally,
this patch moves painting information from Layout::Box to a new class:
Painting::Box. Every layout can have a corresponding paint box, and
it holds the final used metrics determined by layout.
The paint box is created and populated by FormattingState::commit().
I've also added DOM::Node::paint_box() as a convenient way to access
the paint box (if available) of a given DOM node.
Going forward, I believe this will allow us to better separate data
that belongs to layout vs painting, and also open up opportunities
for naturally invalidating caches in the paint box (since it's
reconstituted by every layout.)
The blank string "" does not parse as JSON, and so the InspectorWidget
would fail to update the box-model information when inspecting elements
with no box, (for example, `<head>`) showing stale values instead. Now,
they show all 0s.
You could argue that InspectorWidget should be more resilient when given
invalid JSON strings, but making sure we only pass valid ones works
too.
This expands the InspectorWidget::Selection to include an optional
PseudoElement, which is then passed over IPC to request style
information for it.
As noted, this has some pretty big limitations because pseudo-elements
don't have DOM nodes:
- Declared style has to be recalculated when it's requested.
- We don't display the computed style.
- We don't display custom properties.
This Adds an element size preview widget to the inspector widget
in a new tab. This functions similar to chrome and firefox and
shows the margin, border, padding, and content size of the selected
element in the inspector.
The colors for the size preview widget are taken from the chrome
browser.
The ARGB32 typedef is used for 32-bit #AARRGGBB quadruplets. As such,
the name RGBA32 was misleading, so let's call it ARGB32 instead.
Since endianness is a thing, let's not encode any assumptions about byte
order in the name of this type. ARGB32 is basically a "machine word"
of color.
`CharacterBitmap` instances are generated at run-time and put on the
heap, but they can be created in a `constexpr` context and stored in
static memory.
Also, remove additional `width` and `height` `static` values in favor
of using the `constexpr` member functions of `CharacterBitmap`.
These changes also include the removal of some initialization code
which tests if the `CharacterBitmap` is created since it is always
created and removes function-local `static` values which cause
run-time branches to ensure it is initialized each time the function
is called.
This adds a keyboard event for Super+0 to Super+9. Later to be consumed
in the taskbar.
Currently only this keyboard sequence is supported:
- Super key down
- Digit key down
But not this:
- Super key down
- Digit key down
- Digit key up
- Digit key down