Before this change JS console was initialise from
activate_history_entry() which is too late for about:blank documents
that are ready to run scripts immediately after creation.
Currently the `<select>` dropdown IPC uses the option value attr to
find which option is selected. This won't work when options don't
have values or when multiple options have the same value. Also the
`SelectItem` contained so weird recursive structures that are
impossible to create with HTML. So I refactored `SelectItem` as a
variant, and gave the options a unique id. The id is send back to
`HTMLSelectElement` so it can find out exactly which option element
is selected.
Part of this issue was fixed in 89877b3f40
but that only addressed the first layer of deferred_invoke, ignoring the
second one (which would cause a race if a request was sent to a host
immediately following a timeout event from the same host).
Fixes#23840.
On Serenity, it's not trivial to extract the peer pid from a socket that
is created by SystemServer and then passed to a forked service process.
This patch adds an API to let the WebContent process notify the UI
directly, which makes the WebContent process show up in the Serenity
port's TaskManagerWidget. It seems that we will need to do something of
this sort in order to properly gather metrics on macOS as well, due to
the way that self mach ports work.
This adds an IPC for chromes to mute a tab. When muted, we trigger an
internal volume change notification and indicate that the user agent has
overriden the media volume.
Let's not re-invoke the "page did start loading" IPC when the history
state is pushed/replaced. It's a bit misleading (the change does not
actually load the new URL), but also the chromes may do more work than
we want when we change the URL.
Instead, add a new IPC for the history object to invoke.
Most browsers have some indicator when audio is playing in a tab, which
makes it easier to find that tab and mute unwanted audio. This adds an
IPC to allow the Ladybird chromes to do something similar.
Fixes delayed repainting in the following case:
1. Style or layout invalidation triggers html event loop processing.
2. Event loop processing does nothing because there is no rendering
opportunity.
3. Style or layout change won't be reflected until something else
triggers event loop processing
This URL library ends up being a relatively fundamental base library of
the system, as LibCore depends on LibURL.
This change has two main benefits:
* Moving AK back more towards being an agnostic library that can
be used between the kernel and userspace. URL has never really fit
that description - and is not used in the kernel.
* URL _should_ depend on LibUnicode, as it needs punnycode support.
However, it's not really possible to do this inside of AK as it can't
depend on any external library. This change brings us a little closer
to being able to do that, but unfortunately we aren't there quite
yet, as the code generators depend on LibCore.
Instead of wrapping every entry in Optional, use the null state of the
style pointer for the same purpose.
This shrinks StyleProperties by 1752 bytes per instance.
This causes a behavior change in which the read FD is now non-blocking.
This is intentional, as this change avoids a deadlock between RS and
WebContent, where WC could block while reading from the request FD,
while RS is blocked sending a message to WC.
The underlying issue here isn't quite understood yet, but for some
reason, when we defer this connection, we ultimately end up blocking
indefinitely on macOS when a subsequent StartRequest message tries to
send its request FD over IPC. We should continue investigating that
issue, but for now, this lets us use RequestServer more reliably on
macOS.
Normally, assigning to e.g document.body.onload will forward to
window.onload. However, in a detached DOM tree, there is no associated
window, so we have nowhere to forward to, making this a no-op.
The bulk of this change is making Document::window() return a nullable
pointer, as documents created by DOMParser or DOMImplementation do not
have an associated window object, and so must be able to return null
from here.
When in permissive mode, the ConfigServer will not treat reads and
writes to non-pledged domains as errors, but instead turns them into
no-ops: Reads will act as if the key was not found, and writes will do
nothing. Permissive mode must be enabled before pledging any domains.
This is needed to make GUI Widgets nicer to work with in GML Playground:
a few Widgets include reads and writes to LibConfig in order to load
system settings (eg, GUI::Calendar) or to save and restore state
(eg, GUI::DynamicWidgetContainer). Without this change, editing a
layout that includes one of these Widgets will cause GML Playground to
crash when they try to access config domains that are not pledged.
The solution used previously is to make Playground pledge more domains,
but not only does this mean Playground has to know about these cases,
but also that working on a layout file can alter the user's settings in
other arbitrary apps, which is not something we want.
By simply ignoring these config accesses, we avoid those downsides, and
Widgets will simply use the fallback values they already have to provide
to Config::read_foo_value().
...from try_create_for_raw_bytes().
If a plugin returns `true` from sniff but then fails when calling
its `create()` method, we now no longer swallow that error.
Allows `image` (and other places in the system) to print a more
actionable error if early image headers are invalid.
(We now no longer try to find another plugin that can also handle
the image.)
Fixes a regression from #20063 / #19893 -- before then, we didn't
do fallible work this early.
It's no change in application behavior to have these objects owned by
the function-scope static map in Protocol.cpp, while allowing us to
remove some ugly FIXMEs from time immemorial.
Now that all input events are handled by LibWebView, replace the IPCs
which send the fields of Web::KeyEvent / Web::MouseEvent individually
with one IPC per event type (key or mouse).
We can also replace the ad-hoc queued input structure with a smaller
struct that simply holds the tranferred Web::KeyEvent / Web::MouseEvent.
In the future, we can also adapt Web::EventHandler to use these structs.
All of this error propogation came from a single call to
HashMap::try_ensure_capacity! As part of the ongoing effort to ignore
small allocation failures, lets just assert this works. This has the
nice side-effect of propogating out to a few other classes.
This involves plumbing the perform the fetch hook argument throughout
all of the module fetch implementation AOs, where it was left as a FIXME
before.
With this change we can load module scripts in DedicatedWorkers.
We had previous implemented some plumbing for file input elements in
commit 636602a54e.
This implements the return path for chromes to inform WebContent of the
file(s) the user selected. This patch includes a dummy implementation
for headless-browser to enable testing.
This makes it so the clients don't have to wait for RS to become
responsive, potentially allowing them to do other things while RS
handles the connections.
Fixes#23306.
This reflects what the functions does more accurately, and allows for
adding functions to get sizes through other methods.
This also corrects the return type of said function, as size_t may only
hold sizes up to 4GB on 32-bit platforms.
Resolves a performance regression from
8ba18dfd40, where moving paint scheduling
to `EventLoop::process()` led to unnecessary repaints.
This update introduces a flag to trigger repaints only when necessary,
addressing the issue where repaints previously occurred with each event
loop process, irrespective of actual changes.
Exif metadata have two tags to store the pixel density along each axis.
If both values are different and no action is taken, the resulting image
will appear deformed. This commit scales the displayed bitmap
accordingly to these tags in order to show the image in its intended
shape. This unfortunately includes a lot of plumbing to get this
information through IPC.
Attribute values may contain HTML, and may contain invalid HTML at that.
If the latter occurs, let's not generate invalid Inspector HTML when we
embed the attribute values as data attributes. Instead, cache the values
in the InspectorClient, and embed just a lookup index into the HTML.
This also nicely reduces the size of the generated HTML. The Inspector
on https://github.com/SerenityOS/serenity reduces from 2.3MB to 1.9MB
(about 318KB, or 13.8%).
In this change, updating layout and painting are moved to the EventLoop
processing steps. This modification allows the addition of resize
observation dispatching that needs to happen in event loop processing
steps and must occur in the following order relative to layout and
painting:
1. Update layout.
2. Gather and broadcast resize observations.
3. Paint.
Painting command executors are defined within the "Painting" namespace,
allowing us to remove this prefix from their names.
This commit performs the following renamings:
- Painting::PaintingCommandExecutor to Painting::CommandExecutor
- Painting::PaintingCommandExecutorCPU to Painting::CommandExecutorCPU
- Painting::PaintingCommandExecutorGPU to Painting::CommandExecutorGPU
Separating the recorder list from the painter will allow us to save it
for later execution without carrying along the painter's state. This
will be useful once we have a separate thread for executing painting
commands, to which we will have to transfer commands from the main
thread.
Preparation for https://github.com/SerenityOS/serenity/pull/23108
When a tab or nested traversable navigable is closed, there might be
messages still in the pipe from the UI process that we need to
gracefully drop, rather than crash trying to access an invalid pointer.
Double-clicking the edges of a window results in the edge being extended
until it latches to the screen edge. This used to violate the fixed
aspect ratio property of certain windows because of only extending the
window in one dimension.
This commit adds a special case to the latching logic that makes sure to
also extend the other dimension of the window such that the fixed aspect
ratio is maintained.
The IPC layer between chromes and LibWeb now understands that multiple
top level traversables can live in each WebContent process.
This largely mechanical change adds a billion page_id/page_index
arguments to make sure that pages that end up opening new WebViews
through mechanisms like window.open() still work properly with those
extra windows.
WIFEXITED() returns a bool, so previously we were setting
exited_successfully to true when the service was terminated by a signal,
and false if it exited, regardless of the exit status. To test the exit
status, we have to use WEXITSTATUS() instead.
This causes us to correctly use the "3 tries then give up" logic for
services that crash, instead of infinitely attempting to respawn them.
The layout system can't currently answer the question "what height does
this Label want to be, if it has a certain width available?" Instead it
relies on counting newlines, which doesn't work in a lot of cases. This
made the notification windows look and behave in a funky way when their
text wraps onto multiple lines.
This patch uses TextLayout to measure how many lines we need, and then
manually sets the Label and Window heights to match. It's a bit hacky,
hence the FIXME, but it does make things behave the way they are
supposed to.
This refactoring makes WebContent less aware of LibWeb internals.
The code that initializes paint recording commands now resides in
`Navigable::paint()`. Additionally, we no longer need to reuse
PaintContext across iframes, allowing us to avoid saving and restoring
its state before recursing into an iframe.
This really just takes the [App].Name config value and removes the
ampersands `&` from the name. These ampersands are hotkeys for the
system menu. Instead of typing them twice - error prone - use the
fact that name is just menu_name without the ampersand. Remove the
ampersand to use as the name and use it as is as the menu_name.
`JsonValue::to_byte_string` has peculiar type-erasure semantics which is
not usually intended. Unfortunately, it also has a very stereotypical
name which does not warn about unexpected behavior. So let's prefix it
with `deprecated_` to make new code use `as_string` if it just wants to
get string value or `serialized<StringBuilder>` if it needs to do proper
serialization.
Instead of trying to acquire from an individual mouse device, let's read
from /dev/input/mice, where all mouse packets are blended together from
all mouse devices that are attached to the machine.
Instead of spawning these processes from the WebContent process, we now
create them in the Browser chrome.
Part 1/N of "all processes are owned by the chrome".
Considering an operation like the following:
document.cookie = "cookie=value";
const value = document.cookie;
If the IPC for the cookie setter is asynchronous, the getter can execute
while the browser/SQLServer processes are still handling the setter.
This is often seen when hammering the document with cookie requests.
The architecture of SQLServer is currently such that it sends results
over IPC one row at a time. After the rows are exhausted, it sends a
completion IPC. However, it does not wait for the client to finish
processing a row before sending another row or the completion signal.
This can result in clients hanging if the completion comes in while a
row is being processed. At least in the case of WebView::Database, the
result is that the completion signal is dropped, and the browser then
hangs forever waiting for that signal (after it finishes processing the
row).
This patch makes SQLServer asynchronously wait for the client to tell it
that the row has been processed and the next row (or completion) may be
sent. We repurpose the `m_ongoing_executions` in SQLStatement for this
purpose (this member was oddly being written to, but otherwise unused).
This really only implements a heuristic, assuming that HTTP/1.0 servers
cannot handle having multiple active connections; this assumption has
lots of false positives, but ultimately HTTP/1.0 is an out-of-date HTTP
version and people using it should just switch to a newer standard
anyway.
Specifically, python's "SimpleHTTPRequestHandler" utilises a
single-threaded HTTP/1.0 server, which means no keepalive and more
importantly, hangs and races with more than a single connection present.
This commit makes it so we serialise all requests to servers that are
known to serve only a single request per connection (aka HTTP/1.0 with
our setup, as we unconditionally request keepalive)
When the WebContent process has painted to its shared bitmaps, it sends
a synchronous IPC to the browser process to let the chrome paint. It is
synchronous to ensure the WC process doesn't paint onto the backing
bitmap again while it is being displayed.
However, this can cause a crash at exit if the browser process quits
while the WC process is waiting for a response to this IPC.
This patch makes the painting logic asynchronous by letting the browser
process broadcast when it has finished handling the paint IPC. The WC
process will not paint anything again until it receives that message. If
it had tried to repaint while waiting for that message, that paint will
be deferred until it arrives.
Fixes#22582
Previously, the job and the (cache of them) would lead to a UAF, as
after `.start()` was called on the job it'd be immediately destroyed.
Example of previous bug:
```
// Note due to the cache &jobA == &jobB
auto& jobA = Job::ensure("https://r.bing.com/");
auto& jobB = Job::ensure("https://r.bing.com/");
// Previously, the first .start() free'd the job
jobA.start();
// So the second .start() was a UAF
jobB.start();
```
These IPCs are different than other IPCs in that we can't just set up a
callback function to be invoked when WebContent sends us the screenshot
data. There are multiple places that would set that callback, and they
would step on each other's toes.
Instead, the screenshot APIs on ViewImplementation now return a Promise
which callers can interact with to receive the screenshot (or an error).
Instead of returning HeapBlock memory to the kernel (or a non-type
specific shared cache), we now keep a BlockAllocator per CellAllocator
and implement "deallocation" by basically informing the kernel that we
don't need the physical memory right now.
This is done with MADV_FREE or MADV_DONTNEED if available, but for other
platforms (including SerenityOS) we munmap and then re-mmap the memory
to achieve the same effect. It's definitely clunky, so I've added a
FIXME about implementing the madvise options on SerenityOS too.
The important outcome of this change is that GC types that use a
type-specific allocator become immune to use-after-free type confusion
attacks, since their virtual addresses will only ever be re-used for
the same exact type again and again.
Fixes#22274
All DOM node mutation IPCs now invoke an async completion IPC after the
DOM is mutated. This allows consolidating where the Inspector updates
its view and the selected DOM node.
This also allows improving the response to removing a DOM node. We would
previously just select the <body> tag after removing a DOM node because
the Inspector client had no idea what node preceded the removed node.
Now the WebContent process can just indicate what that node is. So now
after removing a DOM node, we inspect either its previous sibling (if it
had one) or its parent.
Rename them from "did_get_*" to "did_inspect_*", to correspond to the
request methods "inspect_dom_tree" and "inspect_accessibility_tree". No
functional change, but this makes it a bit easier to stare at IPC files
side-by-side and know which response method corresponds to a request
method at a quick glance.
With this change, instead of applying scroll offsets during the
recording of the painting command list, we do the following:
1. Collect all boxes with scrollable overflow into a PaintContext,
each with an id and the total amount of scrolling offset accumulated
from ancestor scrollable boxes.
2. During the recording phase assign a corresponding scroll_frame_id to
each command that paints content within a scrollable box.
3. Before executing the recorded commands, translate each command that
has a scroll_frame_id by the accumulated scroll offset.
This approach has following advantages:
- Implementing nested scrollables becomes much simpler, as the
recording phase only requires the correct assignment of the nearest
scrollable's scroll_frame_id, while the accumulated offset from
ancestors is applied subsequently.
- The recording of painting commands is not tied to a specific offset
within scrollable boxes, which means in the future, it will be
possible to update the scrolling offset and repaint without the need
to re-record painting commands.
Instead of using a scan code, which for scan code set 2 will not
represent the expected character mapping index, we could just use
another variable in the KeyEvent structure that correctly points to the
character index.
This change is mostly relevant to the KeyboardMapper application, and
also to the WindowServer code, as both handle KeyEvents and need to
use the character mapping index in various situations.
This aligns Workers and Window and MessagePorts to all use the same
mechanism for transferring serialized messages across realms.
It also allows transferring more message ports into a worker.
Re-enable the Worker-echo test, as none of the MessagePort tests have
themselves been flaky, and those are now using the same underlying
implementation.
POSIX requires that broadcast sends will only be allowed if the
SO_BROADCAST socket option was set on the socket.
Also, broadcast sends to protocols that do not support broadcast (like
TCP), should always fail.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
With this change, chrome no longer has to ask the WebContent process
to paint the next frame into a specified bitmap. Instead, it allocates
bitmaps and sends them to WebContent, which then lets chrome know when
the painting is done.
This work is a preparation to move the execution of painting commands
into a separate thread. Now, it is much easier to start working on the
next frame while the current one is still rendering. This is because
WebContent does not have to inform chrome that the current frame is
ready before it can request the next frame.
Additionally, as a side bonus, we can now eliminate the
did_invalidate_content_rect and did_change_selection IPC calls. These
were used solely for the purpose of informing chrome that it needed to
request a repaint.
This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
Let's not assume there is one global OpenGL context because it might
change once we will start creating >1 page inside single WebContent
process or contexts for WebGL.
With this change, Document now always has a Web::Page. This means we no
longer rely on the breakable link between Document and BrowsingContext
to find a relevant Web::Page.
Fixes#22290
Prior to this commit, it was possible to get a socket stuck in a state
with enqueued entries, waiting for a nonexistent request to finish.
This state could be entered by issuing a request immediately after the
completion of another one, and before deferred_invoke execution in the
event loop.
This commit closes this hole by making sure the socket is never in a
state where it can queue requests without an active job.
No functional impact intended. This is just a more complicated way of
writing what we have now.
The goal of this commit is so that we are able to store the 'name' of a
pseudo element for use in serializing 'unknown -webkit-
pseudo-elements', see:
https://www.w3.org/TR/selectors-4/#compat
This is quite awkward, as in pretty much all cases just the selector
type enum is enough, but we will need to cache the name for serializing
these unknown selectors. I can't figure out any reason why we would need
this name anywhere else in the engine, so pretty much everywhere is
still just passing around this raw enum. But this change will allow us
to easily store the name inside of this new struct for when it is needed
for serialization, once those webkit unknown elements are supported by
our engine.
The empty value we are currently returning hits the `decltype(nullptr)`
constructor of TakeDocumentScreenshotResponse. This is interpreted as an
invalid response by LibIPC. Instead, return a Gfx::ShareableBitmap that
the client-side can handle, and e.g. display an error, rather than the
message just being dropped.
It was a bit short-sighted to combine the tag and attribute names into
one string when the Inspector requests a context menu. We will want both
values for some context menu actions. Send both names, as well as the
attribute value, when requesting the context menu.
Currently, when editing a DOM attribute, the replacement method first
removes the attribute, then adds the replacement attributes. This
results in the edited attribute jumping to the end of the attribute
list in the Inspector.
This patch will try to avoid removing the attribute if one of the
replacements has the same name. This will keep the edited attribute in
the same location.
The FIXME added to ConnectionFromClient::remove_dom_node is copied from
Web::EditEventHandler. The same behavior is observed here, with many
lingering Layout::TextNodes, for example.
The Inspector will have context menu support to manipulate the DOM, e.g.
adding or removing nodes/attributes. This context menu will require some
detailed knowledge about what element in the Inspector has been clicked.
To support this, we intercept the `contextmenu` event and collect the
required information to be sent to the Inspector client over IPC.
This is a first step towards removing the various Page& and Page*
we have littering the engine with "trust me bro" safety guarantees.
Co-Authored-By: Andreas Kling <kling@serenityos.org>
This is a first step towards simplifying the ownership model of
Web::Page. Soon Web::Page will store its WebClient as a
NonnullGCPtr to help solve lifetime issues of the client being
destroyed before the page.
This adds APIs to allow Ispector clients to:
* Change a DOM text or comment node's text data.
* Add, replace, or remove a DOM element's attribute.
* Change a DOM element's tag.
The Inspector will have an <input> element to execute user-provided JS.
This adds an IDL method and IPC to forward that JS from the Inspector
WebView to the Inspector client.
In order for same-origin NavigableContainers (iframe, frame, embed, ...)
and window.open() WindowProxies to have the proper JS access to their
embedder/opener, we need to host multiple top level traversables in the
same WebContent process. As a first step, make WebContent::PageHost hold
a HashMap of PageClient objects, each holding their own Web::Page that
represents a TraversableNavigable's API surface with the UI process.
The `page_did_request_scroll_to` API takes a CSS position, and thus
callers should not scale to device pixels before invoking it. Instead,
align this API with (most) other PageHost APIs which scale to device
pixels before sending the corresponding IPC message.
In the AppKit chrome, convert the provided device pixel position to a
widget position.
While creating a new VM feels warm and fuzzy from an isolation
perspective, having multiple JS heaps in the same process is a footgun
waiting to happen. Additionally, there are still many places in LibWeb
that reach for the main thread VM to check for the current realm to do
things, such as Web::HTML::incumbent_settings_object().
For each stacking context with an opacity less than 1, we create a
separate framebuffer. We then blit the texture attached to this
framebuffer with the specified opacity.
To avoid the performance overhead of reading pixels from the texture
into Gfx::Bitmap, a new method that allows for direct blitting from
the texture is introduced, named blit_scaled_texture().
This is an internal object that must be explicitly enabled by the chrome
before it is added to the Window. The Inspector object will be used by a
special WebView that will replace all chrome-specific inspector windows.
The IDL defines methods that this WebView will need to inform the chrome
of various events, such as the user clicking a DOM node.
The roll-up feature allows the user to set the window content to be
hidden, while retaining the window title bar visibility.
While in roll-up mode, the window height size is not changeable.
However, tiling the window or maximizing (as well as unmaximize) it will
instruct exiting the roll-up mode.
We now create a WorkerAgent for the parent context, which is currently
only a Window. Note that Workers can have Workers per the spec.
The WorkerAgent spawns a WebWorker process to hold the actual
script execution of the Worker. This is modeled with the
DedicatedWorkerHost object in the WebWorker process.
A start_dedicated_worker IPC method in the WebWorker IPC creates the
WorkerHost object. Future different worker types may use different IPC
messages to create their WorkerHost instance.
This implementation cannot yet postMessage between the parent and the
child processes.
Co-Authored-By: Andreas Kling <kling@serenityos.org>
Previously, a DNS packet containing an invalid name would be returned
with an empty name. With this change, an error is returned if any error
is encountered during parsing.
Framebuffer object is allocated using OpenGL's API and is not platform
specific which means it could be used on both macOS and Linux unlike
EGL specific PBuffer.
The QuickLaunchWidget can now also parse the old config format, so that
we stay compatible with the old format. After loading, it deletes the
old config values and saves them in the new format.
The entries in the QuickLaunchWidget are now saved properly. This means
that the format with which they are saved needed to be changed, since we
now also need to store the order of the entries. To do this, the entries
are now saved using the following value format: "<index>:<path>". When
loading, we simply parse this structure out and sort by the index,
before parsing the path into `QuickLaunchEntry`s.
You can now add applications to Quick Launch via the context
menu option of their windows. Clicking it creates an event with the
stored PID of the process that created the window. The Taskbar receives
the event and tells the QuickLaunchWidget to add the PID, which then
gets the executable using /sys/kernel/processes. It also looks for an
AppFile using the name from the process object and if there is one, it
uses that, since it should contain a better formatted name.
The "Window" classes in LibGUI and WindowServer now store the PID of the
process that created the window. LibGUI's Window obtains the PID in the
constructor via getpid(), and passes it in Window::show() to
WindowServer via the create_window() IPC route. WindowServer then saves
it in its own Window class.
This allows us to find the process that created a window in order to add
process-specific actions to the window.
Since 2023-09-08, Clang trunk has had a bug which causes a segfault when
evaluating certain `requires` expressions inside templated lambdas.
There isn't an imminent fix on the horizon, so let's work around the
issue by specifying the type of the offending lambda arguments
explicitly.
See https://github.com/llvm/llvm-project/issues/67260
Before this patch, if two or more notifications were created after one
another, they would overlap. This was caused by the previously lowest
notification's m_original_rect being used to calculate the position for
each new notification instead of the notification's actual rect, which
can be different.
This patch makes notifications use each others' rect() method instead,
which makes them appear in the correct position. With that,
m_original_rect has no use anymore, so this patch removes it.
Before this patch, hovering with the mouse over one of at least two
newly created notifications would cause all notifications to be
reordered on the screen, when previously they appeared in order of
creation, growing downwards.
This happened because the position of all notifications is updated when
any of them is hovered, in case the hovered notification was resized.
By using an ordered HashMap instead, creation order is preserved.
There's no need to have separate syscall for this kind of functionality,
as we can just have a device node in /dev, called "beep", that allows
writing tone generation packets to emulate the same behavior.
In addition to that, we remove LibC sysbeep function, as this function
was never being used by any C program nor it was standardized in any
way.
Instead, we move the userspace implementation to LibCore.
The old name was pretty confusing, since it had nothing to do with the
common "id" content attribute.
This makes way for using id() to return the "id" attribute instead. :^)
In the upcoming changes, Painter will be used to store the state of
OpenGL context. For example, if Painter is aware of the shader that
have already been loaded, it will be possible to reuse them across
repaints. Also, it would be possible to manage state of loaded textures
and add/remove them depending on which ones are present in the next
sequence of painting commands.
Instead of relying on AK_OS_LINUX, actually use the more accurate
HAS_ACCELERATED_GRAPHICS define to figure out if we should try to use
the generic LibAccelGfx GPU painter.
This modification introduces a new layer to the painting process. The
stacking context traversal no longer immediately calls the
Gfx::Painter methods. Instead, it writes serialized painting commands
into newly introduced RecordingPainter. Created list of commands is
executed later to produce resulting bitmap.
Producing painting command list will make it easier to add new
optimizations:
- It's simpler to check if the painting result is not visible in the
viewport at the command level rather than during stacking context
traversal.
- Run painting in a separate thread. The painting thread can process
serialized painting commands, while the main thread can work on the
next paintable tree and safely invalidate the previous one.
- As we consider GPU-accelerated painting support, it would be easier
to back each painting command rather than constructing an alternative
for the entire Gfx::Painter API.
This commit removes DeprecatedString's "null" state, and replaces all
its users with one of the following:
- A normal, empty DeprecatedString
- Optional<DeprecatedString>
Note that null states of DeprecatedFlyString/StringView/etc are *not*
affected by this commit. However, DeprecatedString::empty() is now
considered equal to a null StringView.
Replaces `set_tooltip_deprecated(string);` with
`set_tooltip(MUST(String::from_deprecated_string(string)));`
purely to get rid of the deprecated function in the following commit.