Commit graph

1472 commits

Author SHA1 Message Date
Sam Atkins 54bbb97ac6 Browser+LibWeb+WebContent: Add variables display to Inspector
This allows us to see which custom properties apply to a given element,
which previously wasn't shown.
2021-12-10 06:52:17 +01:00
scwfri 8d0143a380 HackStudio+TextEditor: Persist EditingEngineType across editors
Persist EditingEngine mode in HackStudio and TextEditor when opening new
files or editing splits. Previously, the EditingEngine defaulted to a
RegularEditingEngine for a new Editor, even if Vim Emulation had been
selected in the existing Editor.
2021-12-09 21:31:06 +01:00
Ben Wiederhake 13cba5f8b4 Spreadsheet: Avoid implicitly copying ByteBuffer 2021-12-08 09:46:13 -08:00
Sam Atkins 3ca2aee054 Applications: Cast unused smart-pointer TRY return values to void 2021-12-05 15:31:03 +01:00
Sam Atkins d2024f04bd Userland: Cast unused BackgroundAction::construct() results to void
User code does not need to keep this alive, so casting to void is safe.
But maybe a bit weird.
2021-12-05 15:31:03 +01:00
Elyse 8595fd585d SoundPlayer: Port to LibMain :^) 2021-12-04 15:07:18 -08:00
Andreas Kling 96e4077c38 SystemMonitor: Port to LibMain :^)
There's a lot more work to do on this application to take full advantage
of TRY() etc. This patch just scratches the surface.
2021-12-04 14:24:04 +01:00
Andreas Kling 01228bf4ef CrashReporter: Port to LibMain and use TRY() while building the UI :^) 2021-12-04 14:24:04 +01:00
Jelle Raaijmakers a4603fbc06 3DFileViewer: Add checkbox to disable texture 2021-12-01 10:21:13 +01:00
Andreas Kling fc0a040e5d CrashReporter: Remove unnecessary button height overrides from GML 2021-11-30 23:34:40 +01:00
Andreas Kling 85eb0eaad0 CrashReporter+HackStudio: Let's call it "Debug in Hack Studio"
"Inspect in Hack Studio" was a bit vague.
2021-11-30 23:34:40 +01:00
Erik Biederstadt e052d647b7 Spreadsheet: Allow sheet renaming after double clicking on the tabwidget 2021-12-01 00:44:26 +03:30
thankyouverycool 298a6b9937 LibGUI+FontEditor: Allow ComboBox on_change callback to be toggled
When calling set_selected_index() on ComboBox, allow its on_change
callback to be disabled. Fixes FontEditor window state erroneously
switching to modified when initializing between different slopes
and weights.
2021-11-30 10:51:51 +01:00
thankyouverycool ca062d83db FontEditor: Convert to east const 2021-11-30 10:51:51 +01:00
thankyouverycool de77e28360 FontEditor: Correct member type and initialization in UndoGlyph
Makes code_point type u32, consistent with the rest of the system,
and properly initializes it.
2021-11-30 10:51:51 +01:00
thankyouverycool e3e3c03dca FontEditor: Remove unused Vector<String> 2021-11-30 10:51:51 +01:00
thankyouverycool ca77aea099 FontEditor: Correct NewFontDialog layout issues
Fixes incorrect scale initialization and inconsistent margins, sets
minimum values for glyph width and height to 1, and labels page 1
more precisely as "Typeface" properties.
2021-11-30 10:51:51 +01:00
thankyouverycool 9b184fc1cb FontEditor: Clean up GlyphMapWidget header
Fixes minor organizational inconsistency and zeroes initializations
for rows and columns as the previous values haven't been meaningful
since the map was converted to a scrollable widget. No functional
changes.
2021-11-30 10:51:51 +01:00
thankyouverycool 7d73d2dfc8 FontEditor: Remove superfluous 'this' pointers 2021-11-30 10:51:51 +01:00
thankyouverycool e29abc5395 LibGfx+FontEditor: Consolidate BitmapFont width and height limits
And make them more self-documenting. Previously these constraints
were duplicated across multiple files.
2021-11-30 10:51:51 +01:00
thankyouverycool 541f1de3a8 FontEditor: Add scaled offset members to GlyphEditor
Previously these were undescriptive globals making them a bit cryptic.
2021-11-30 10:51:51 +01:00
thankyouverycool aa09e40eb2 FontEditor: Update status bar on initialization
Fixes incorrect glyph status immediately after loading a new font.
2021-11-30 10:51:51 +01:00
thankyouverycool ae922c67fd FontEditor: Remove code duplication when resizing GlyphEditor
The left column now also enforces a minimum width to prevent especially
small fonts from hiding the glyph toolbars and width widgets.
2021-11-30 10:51:51 +01:00
thankyouverycool c1744822a1 FontEditor: Account for glyph width when pasting
Fixes glyphs not expanding up to their maximum width if necessary
when pasting larger glyphs into smaller ones.
2021-11-30 10:51:51 +01:00
thankyouverycool 281805696b FontEditor: Don't allow cutting and copying absent glyphs
And update status bar on cut. Fixes placing these effectless actions
on the undo stack.
2021-11-30 10:51:51 +01:00
thankyouverycool d2b211f14a FontEditor: Don't null check newly created NonnullRefPtr fonts 2021-11-30 10:51:51 +01:00
thankyouverycool 74938e6f42 FontEditor: Factor out redundant code for a request to close 2021-11-30 10:51:51 +01:00
thankyouverycool 1e052f5a91 FontEditor: Convert mode and transform buttons into toolbar actions
This will let us more easily organize and assign shortcuts to new
modes and transformations as they are built, and it generally looks
more polished as a uniform interface. Also adds a counterclockwise
option to the rotate action, moves Copy as Character to the edit
menu as it doesn't directly impact GlyphEditor, and makes the paint
and move modes exclusive checkables to make the editor's state more
visually obvious.
2021-11-30 10:51:51 +01:00
thankyouverycool 922e80e72b FontEditor: Simplify start-up
Previusly a cloned or newly loaded font was moved twice from main to
the constructor and then from constructor to an init routine where it
was finally used. The unmasked font is now moved only once, directly
to initialization, and redundant error checking is discarded.
2021-11-30 10:51:51 +01:00
thankyouverycool 56a8a2b493 FontEditor: Use LibUnicode to convert character case
Fixes characters beyond the Basic Latin code block not showing
their upper-case form in the preview window.
2021-11-30 10:51:51 +01:00
thankyouverycool edf86af4f4 LibGfx+FontEditor: Add helper to determine raw glyph presence
GlyphBitmaps are considered present if they have a width greater
than zero. This adds a counterpart method for raw (unmasked) glyphs
and makes intent more explicit throughout FontEditor.
2021-11-30 10:51:51 +01:00
Jelle Raaijmakers 61e4c09514 3DFileViewer: Set correct aspect ratio in view frustum 2021-11-29 22:11:41 +00:00
Jelle Raaijmakers dcc7d7d566 3DFileViewer: Improve FPS display
We only showed frame times down to the millisecond. Our FPS counter was
based off of that, allowing for a limited set of possible FPS values.

Convert these calculations to floating point so we get more useful FPS
and frame time values.
2021-11-29 11:44:01 +00:00
kleines Filmröllchen 96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00
Marcus Nilsson 5217202737 ThemeEditor: Use LibMain
Use the new serenity_main construct and TRY in ThemeEditor.
2021-11-28 10:10:35 -08:00
Marcus Nilsson c91eebfbaa Magnifier: Use LibMain
Use the new serenity_main construct and TRY in Magnifier.
2021-11-28 10:10:35 -08:00
Andreas Kling 60c132d7d3 LibGUI: Move GUI::SettingsWindow setup out of the constructor
In order to propagate errors that occur during UI setup, we have to move
all that logic out of widget/window subclass constructors. This is a
first attempt at doing that, for GUI::SettingsWindow.
2021-11-28 08:54:22 +01:00
Andreas Kling acd4cc97fc KeyboardSettings: Remove some unnecessary pledge promises
This program doesn't need to create or write files directly.
2021-11-28 08:54:22 +01:00
Andreas Kling 45844f9338 LibGUI: Make GUI::SettingsWindow::add_tab() return ErrorOr
This allows us to use TRY() when creating settings UI.
2021-11-28 08:10:53 +01:00
Andreas Kling 7c19e86a50 TerminalSettings: Remove unnecessary pledges and unveils 2021-11-28 08:10:53 +01:00
Andreas Kling 6b862d5063 TerminalSettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Andreas Kling 8a11e986e5 MailSettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Andreas Kling 984cf1fe7a DisplaySettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Brian Gianforcaro cf4fa936be Everywhere: Use default execpromises argument for Core::System::pledge 2021-11-28 08:04:57 +01:00
Brian Gianforcaro eb896aa33e Settings: Convert to TRY + serenity_main(..) 2021-11-28 08:04:57 +01:00
kleines Filmröllchen 1ff48a3ca4 Terminal: Modernize terminal settings as a standalone application
The settings for Terminal are extracted into their own application,
TerminalSettings, which is reachable over the normal Settings menu as
well as the same place in the Terminal menu. The font settings are moved
into these settings as well, which are now split up into the "Terminal"
and "View" tabs. The font settings themselves receive an option to
override the selected font with the system default on the user side.
The live update behavior of all of the terminal settings is retained.

The layout of the new TerminalSettings is based around the other
Settings applications, but pixel-perfectness is missing in some places.
It's a bit fiddly and I'd like to have some better GUI::Label auto-size
behavior, but oh well :^)
2021-11-27 12:45:44 +01:00
Brian Gianforcaro 72e9d024b9 Settings: Fix launch of settings dialog
There was a bug report on discord where someone mentioned that
launching the keyboard settings always crashed. When looking
at the backtrace it became clear we were calling down the
`AppFile::executable()` path on uninitialized memory.

We can fix this by using the "official" API for obtaining data
from the GUI ModelIndex, instead of casting random memory to
the object type we expect it to be. :^)

Validated this fixes the issue for me locally.
2021-11-27 11:24:31 +01:00
Marcus Nilsson 67f349be46 PixelPaint: Keep a RefPtr to offset_text_box in EditGuideDialog
Keep a RefPtr to offset_text_box in EditGuideDialog instead of using
a local pointer. Previously the lambda in ok_button.on_click() would
outlive the local variable causing a crash.
2021-11-27 11:04:48 +01:00
Andreas Kling 1ded1ed963 Run: Port to LibMain :^) 2021-11-26 23:27:57 +01:00
Sam Atkins 377a984905 Settings: Make sure settings are listed in alphabetical order
DirectoryIterator, and so `Desktop::AppFile::for_each()`, doesn't
guarantee anything about the order, so we manually sort afterwards.
Which means using a manual version of NonnullRefPtrVector, since that
doesn't support `quick_sort()`.
2021-11-26 22:14:56 +01:00