Ports: Enable menu support for half-life port

This partially enables support for menus in half-life. Currently, mouse
input does not work in it, the arrow keys are needed for navigation.
This commit is contained in:
Sahan Fernando 2022-01-17 14:07:21 +11:00 committed by Brian Gianforcaro
parent 9d97902081
commit d6432a3f99
Notes: sideshowbarker 2024-07-17 20:19:43 +09:00

View file

@ -2,16 +2,27 @@
port="halflife"
version="1.0.0"
useconfigure="true"
depends=("SDL2")
workdir="xash3d-fwgs-master"
depends=("SDL2" "fontconfig" "freetype")
workdir="."
files="https://github.com/SerenityPorts/xash3d-fwgs/archive/master.tar.gz xash3d_engine.tar.gz
https://github.com/SerenityPorts/hlsdk-xash3d/archive/master.tar.gz xash3d_hldll.tar.gz"
https://github.com/SerenityPorts/hlsdk-xash3d/archive/master.tar.gz xash3d_hldll.tar.gz
https://github.com/FWGS/vgui-dev/archive/master.tar.gz vgui-dev.tar.gz
https://github.com/FWGS/mainui_cpp/archive/master.tar.gz mainui.tar.gz
https://github.com/FWGS/miniutl/archive/master.tar.gz miniutl.tar.gz"
launcher_name="Half-Life"
launcher_category="Games"
launcher_command="sh /home/anon/Games/halflife/hl.sh"
export PKG_CONFIG_PATH="${SERENITY_INSTALL_ROOT}/usr/local/lib/pkgconfig"
# This one is a bit tricky to build, so I'm going a little bit off the script....
configure() {
# Initialize submodules from tarballs
[ -e ./xash3d-fwgs-master/mainui ] && rm -r ./xash3d-fwgs-master/mainui
cp -r mainui_cpp-master/ ./xash3d-fwgs-master/mainui
rmdir ./xash3d-fwgs-master/mainui/miniutl
cp -r MiniUTL-master/ ./xash3d-fwgs-master/mainui/miniutl
# Configure the shared object projects (client and game)
cd ./hlsdk-xash3d-master
./waf configure -T release
@ -19,18 +30,19 @@ configure() {
# Configure the engine itself...
cd ./xash3d-fwgs-master
./waf configure --sdl2=${SERENITY_INSTALL_ROOT}/usr/local -T release
./waf configure --sdl2="${SERENITY_INSTALL_ROOT}/usr/local" --vgui=../vgui-dev-master/ -T release
cd ../
}
build() {
# Build the game and client
cd ../hlsdk-xash3d-master
cd ./hlsdk-xash3d-master
./waf build
cd ../
# Build the engine
cd ./xash3d-fwgs-master
./waf build
./waf build
cd ../
}
@ -45,12 +57,19 @@ install() {
}
post_install() {
# On arch-linux systems, rename is installed as perl-rename
if command -v perl-rename &> /dev/null
then
rename_command=perl-rename
else
rename_command=rename
fi
# Strip the output libraries of their "lib" prefix
pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/cl_dlls/
rename 's/^...//' lib*
"$rename_command" 's/^...//' lib*
popd
pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/dlls/
rename 's/^...//' lib*
"$rename_command" 's/^...//' lib*
popd
# Create a launch script
@ -59,7 +78,10 @@ post_install() {
export LD_LIBRARY_PATH=/home/anon/Games/halflife/
scriptdir=$(dirname "$0")
cd $scriptdir
./xash3d
./xash3d -console
EOF
chmod +x ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/hl.sh
echo "Please remember to copy the 'valve/' folder from your own Half-Life installation"
echo "into ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/"
}