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CircularQueue: Move construct a T object instead of copy constructing it
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sideshowbarker
2024-07-19 17:38:34 +09:00
Author: https://github.com/f-eiwu Commit: https://github.com/SerenityOS/serenity/commit/a57f074187e Pull-request: https://github.com/SerenityOS/serenity/pull/1301 Reviewed-by: https://github.com/awesomekling
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@ -64,7 +64,7 @@ public:
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if (m_size == Capacity)
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if (m_size == Capacity)
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slot.~T();
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slot.~T();
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new (&slot) T(value);
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new (&slot) T(move(value));
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if (m_size == Capacity)
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if (m_size == Capacity)
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m_head = (m_head + 1) % Capacity;
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m_head = (m_head + 1) % Capacity;
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else
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else
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