WindowServer: Don't include frame when determining hovered window

We only consider a window "hovered" if its *content area* is hovered.
This commit is contained in:
Andreas Kling 2021-06-18 17:38:21 +02:00
parent 1537172a6b
commit 82f1ac7390
Notes: sideshowbarker 2024-07-18 12:04:18 +09:00
3 changed files with 9 additions and 3 deletions

View file

@ -1149,7 +1149,7 @@ void WindowManager::event(Core::Event& event)
m_previous_event_was_super_keydown = false;
process_mouse_event(mouse_event);
set_hovered_window(m_window_stack.window_at(mouse_event.position()));
set_hovered_window(m_window_stack.window_at(mouse_event.position(), WindowStack::IncludeWindowFrame::No));
return;
}

View file

@ -38,11 +38,13 @@ void WindowStack::move_to_front(Window& window)
m_windows.append(window);
}
Window* WindowStack::window_at(Gfx::IntPoint const& position) const
Window* WindowStack::window_at(Gfx::IntPoint const& position, IncludeWindowFrame include_window_frame) const
{
auto result = hit_test(position);
if (!result.has_value())
return nullptr;
if (include_window_frame == IncludeWindowFrame::No && result->is_frame_hit)
return nullptr;
return result->window;
}

View file

@ -20,7 +20,11 @@ public:
void remove(Window&);
void move_to_front(Window&);
Window* window_at(Gfx::IntPoint const&) const;
enum class IncludeWindowFrame {
Yes,
No,
};
Window* window_at(Gfx::IntPoint const&, IncludeWindowFrame = IncludeWindowFrame::Yes) const;
template<typename Callback>
IterationDecision for_each_visible_window_from_back_to_front(Callback);