Kernel: Enable additional VirtIO displays only on first resolution set

Also, only allocate the amount of memory we actually need for the given
resolution.
This commit is contained in:
Tom 2021-06-26 20:05:37 -06:00 committed by Andreas Kling
parent 8749235046
commit 56cd0f929e
Notes: sideshowbarker 2024-07-18 11:28:03 +09:00
5 changed files with 52 additions and 40 deletions

View file

@ -14,17 +14,42 @@ VirtIOFrameBufferDevice::VirtIOFrameBufferDevice(VirtIOGPU& virtio_gpu, VirtIOGP
: BlockDevice(29, GraphicsManagement::the().allocate_minor_device_number())
, m_gpu(virtio_gpu)
, m_scanout(scanout)
{
if (display_info().enabled) {
Locker locker(m_gpu.operation_lock());
create_framebuffer();
}
}
VirtIOFrameBufferDevice::~VirtIOFrameBufferDevice()
{
}
void VirtIOFrameBufferDevice::create_framebuffer()
{
auto& info = display_info();
Locker locker(m_gpu.operation_lock());
size_t buffer_length = page_round_up(calculate_framebuffer_size(info.rect.width, info.rect.height));
// First delete any existing framebuffers to free the memory first
m_framebuffer = nullptr;
m_framebuffer_sink_vmobject = nullptr;
// 1. Allocate frame buffer
// FIXME: We really should be trying to allocate a small amount of pages initially, with ensure_backing_storage increasing the backing memory of the region as needed
size_t buffer_length = calculate_framebuffer_size(MAX_VIRTIOGPU_RESOLUTION_WIDTH, MAX_VIRTIOGPU_RESOLUTION_HEIGHT);
m_framebuffer = MM.allocate_kernel_region(page_round_up(buffer_length), String::formatted("VirtGPU FrameBuffer #{}", scanout.value()), Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow);
m_framebuffer = MM.allocate_kernel_region(buffer_length, String::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()), Region::Access::Read | Region::Access::Write, AllocationStrategy::AllocateNow);
auto write_sink_page = MM.allocate_user_physical_page(MemoryManager::ShouldZeroFill::No).release_nonnull();
auto num_needed_pages = m_framebuffer->vmobject().page_count();
NonnullRefPtrVector<PhysicalPage> pages;
for (auto i = 0u; i < num_needed_pages; ++i) {
pages.append(write_sink_page);
}
m_framebuffer_sink_vmobject = AnonymousVMObject::create_with_physical_pages(move(pages));
// 2. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
if (m_resource_id.value() != 0)
m_gpu.delete_resource(m_resource_id);
m_resource_id = m_gpu.create_2d_resource(info.rect);
// 3. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
m_gpu.ensure_backing_storage(*m_framebuffer, buffer_length, m_resource_id);
// 4. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
@ -36,17 +61,7 @@ VirtIOFrameBufferDevice::VirtIOFrameBufferDevice(VirtIOGPU& virtio_gpu, VirtIOGP
// 7. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
flush_displayed_image(info.rect);
auto write_sink_page = MM.allocate_user_physical_page(MemoryManager::ShouldZeroFill::No).release_nonnull();
auto num_needed_pages = m_framebuffer->vmobject().page_count();
NonnullRefPtrVector<PhysicalPage> pages;
for (auto i = 0u; i < num_needed_pages; ++i) {
pages.append(write_sink_page);
}
m_framebuffer_sink_vmobject = AnonymousVMObject::create_with_physical_pages(move(pages));
}
VirtIOFrameBufferDevice::~VirtIOFrameBufferDevice()
{
info.enabled = 1;
}
VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne const& VirtIOFrameBufferDevice::display_info() const
@ -84,21 +99,18 @@ bool VirtIOFrameBufferDevice::try_to_set_resolution(size_t width, size_t height)
{
if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
return false;
auto& info = display_info();
Locker locker(m_gpu.operation_lock());
VirtIOGPURect rect = {
info.rect = {
.x = 0,
.y = 0,
.width = (u32)width,
.height = (u32)height,
};
auto old_resource_id = m_resource_id;
auto new_resource_id = m_gpu.create_2d_resource(rect);
m_gpu.ensure_backing_storage(*m_framebuffer, calculate_framebuffer_size(width, height), new_resource_id);
m_gpu.set_scanout_resource(m_scanout.value(), new_resource_id, rect);
m_gpu.detach_backing_storage(old_resource_id);
m_gpu.delete_resource(old_resource_id);
m_resource_id = new_resource_id;
display_info().rect = rect;
create_framebuffer();
return true;
}
@ -278,4 +290,9 @@ void VirtIOFrameBufferDevice::draw_ntsc_test_pattern()
dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
}
u8* VirtIOFrameBufferDevice::framebuffer_data()
{
return m_framebuffer->vaddr().as_ptr();
}
}

View file

@ -24,9 +24,6 @@ public:
bool try_to_set_resolution(size_t width, size_t height);
void clear_to_black();
VMObject& vm_object() { return m_framebuffer->vmobject(); }
Region& region() { return *m_framebuffer; }
size_t width() const { return display_info().rect.width; }
size_t height() const { return display_info().rect.height; }
size_t pitch() const { return display_info().rect.width * 4; }
@ -43,12 +40,16 @@ public:
void draw_ntsc_test_pattern();
u8* framebuffer_data();
private:
virtual const char* class_name() const override { return "VirtIOFrameBuffer"; }
VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne const& display_info() const;
VirtIOGPURespDisplayInfo::VirtIOGPUDisplayOne& display_info();
void create_framebuffer();
virtual int ioctl(FileDescription&, unsigned request, FlatPtr arg) override;
virtual KResultOr<Region*> mmap(Process&, FileDescription&, const Range&, u64 offset, int prot, bool shared) override;
virtual bool can_read(const FileDescription&, size_t) const override { return true; }

View file

@ -100,14 +100,8 @@ void VirtIOGPU::query_display_information()
auto& scanout = m_scanouts[i].display_info;
scanout = response.scanout_modes[i];
dbgln_if(VIRTIO_DEBUG, "Scanout {}: enabled: {} x: {}, y: {}, width: {}, height: {}", i, !!scanout.enabled, scanout.rect.x, scanout.rect.y, scanout.rect.width, scanout.rect.height);
if (scanout.enabled && !m_default_scanout.has_value()) {
if (scanout.enabled && !m_default_scanout.has_value())
m_default_scanout = i;
} else if (i < m_num_scanouts) {
// TODO: We should not enable all displays until the first resolution set
scanout.rect.width = 1024;
scanout.rect.height = 768;
scanout.enabled = true;
}
}
VERIFY(m_default_scanout.has_value());
}

View file

@ -39,7 +39,6 @@ VirtIOGPUConsole::VirtIOGPUConsole(RefPtr<VirtIOFrameBufferDevice> const& frameb
: GenericFramebufferConsole(framebuffer_device->width(), framebuffer_device->height(), framebuffer_device->pitch())
, m_framebuffer_device(framebuffer_device)
{
m_framebuffer_region = m_framebuffer_device->region();
enqueue_refresh_timer();
}
@ -85,4 +84,9 @@ void VirtIOGPUConsole::enable()
m_dirty_rect.union_rect(0, 0, m_width, m_height);
}
u8* VirtIOGPUConsole::framebuffer_data()
{
return m_framebuffer_device->framebuffer_data();
}
}

View file

@ -40,13 +40,9 @@ public:
private:
void enqueue_refresh_timer();
virtual u8* framebuffer_data() override
{
return m_framebuffer_region.unsafe_ptr()->vaddr().as_ptr();
}
virtual u8* framebuffer_data() override;
VirtIOGPUConsole(RefPtr<VirtIOFrameBufferDevice> const&);
WeakPtr<Region> m_framebuffer_region;
RefPtr<VirtIOFrameBufferDevice> m_framebuffer_device;
DirtyRect m_dirty_rect;
};