Kernel: Support new lines when doing critical printing

If we are printing strings in the critical path, handling new lines
require us to break abstraction a bit to print new lines.

Fixes #7562.
This commit is contained in:
Liav A 2021-06-03 17:41:27 +03:00 committed by Linus Groh
parent e8d85b0694
commit 47c1a31f89
Notes: sideshowbarker 2024-07-18 16:57:02 +09:00
6 changed files with 40 additions and 30 deletions

View file

@ -55,9 +55,9 @@ public:
virtual void show_cursor() = 0;
virtual void clear(size_t x, size_t y, size_t length) const = 0;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground) const = 0;
virtual void write(size_t x, size_t y, char ch) const = 0;
virtual void write(char ch) const = 0;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical = false) const = 0;
virtual void write(size_t x, size_t y, char ch, bool critical = false) const = 0;
virtual void write(char ch, bool critical = false) const = 0;
virtual ~Console() { }

View file

@ -294,12 +294,15 @@ void FramebufferConsole::disable()
m_enabled.store(false);
}
void FramebufferConsole::write(size_t x, size_t y, char ch, Color background, Color foreground) const
void FramebufferConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical) const
{
ScopedSpinLock lock(m_lock);
if (!m_enabled.load())
return;
if (ch == '\r' || ch == '\n') {
// If we are in critical printing mode, we need to handle new lines here
// because there's no other responsible object to do that in the print call path
if (critical && (ch == '\r' || ch == '\n')) {
m_x = 0;
m_y += 1;
if (m_y >= max_row())
@ -339,14 +342,14 @@ void FramebufferConsole::write(size_t x, size_t y, char ch, Color background, Co
}
}
void FramebufferConsole::write(size_t x, size_t y, char ch) const
void FramebufferConsole::write(size_t x, size_t y, char ch, bool critical) const
{
write(x, y, ch, m_default_background_color, m_default_foreground_color);
write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
}
void FramebufferConsole::write(char ch) const
void FramebufferConsole::write(char ch, bool critical) const
{
write(m_x, m_y, ch, m_default_background_color, m_default_foreground_color);
write(m_x, m_y, ch, m_default_background_color, m_default_foreground_color, critical);
}
}

View file

@ -32,9 +32,9 @@ public:
virtual void show_cursor() override;
virtual void clear(size_t x, size_t y, size_t length) const override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground) const override;
virtual void write(size_t x, size_t y, char ch) const override;
virtual void write(char ch) const override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical = false) const override;
virtual void write(size_t x, size_t y, char ch, bool critical = false) const override;
virtual void write(char ch, bool critical = false) const override;
virtual void enable() override;
virtual void disable() override;

View file

@ -119,26 +119,33 @@ void TextModeConsole::clear(size_t x, size_t y, size_t length) const
buf[index] = 0x0720;
}
}
void TextModeConsole::write(size_t x, size_t y, char ch) const
void TextModeConsole::write(size_t x, size_t y, char ch, bool critical) const
{
ScopedSpinLock lock(m_vga_lock);
auto* buf = (u16*)(m_current_vga_window + (x * 2) + (y * width() * 2));
*buf = (m_default_foreground_color << 8) | (m_default_background_color << 12) | ch;
m_x = x + 1;
if (m_x >= max_column()) {
m_x = 0;
m_y = y + 1;
if (m_y >= max_row())
m_y = 0;
}
write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
}
void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground) const
void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical) const
{
ScopedSpinLock lock(m_vga_lock);
// If we are in critical printing mode, we need to handle new lines here
// because there's no other responsible object to do that in the print call path
if (critical && (ch == '\r' || ch == '\n')) {
// Disable hardware VGA cursor
ScopedSpinLock main_lock(GraphicsManagement::the().main_vga_lock());
IO::out8(0x3D4, 0xA);
IO::out8(0x3D5, 0x20);
m_x = 0;
m_y += 1;
if (m_y >= max_row())
m_y = 0;
return;
}
auto* buf = (u16*)(m_current_vga_window + (x * 2) + (y * width() * 2));
*buf = foreground << 8 | background << 12 | ch;
m_x = x + 1;
if (m_x >= max_column()) {
m_x = 0;
m_y = y + 1;
@ -164,9 +171,9 @@ void TextModeConsole::set_vga_start_row(u16 row)
IO::out8(0x3d5, LSB(m_current_vga_start_address));
}
void TextModeConsole::write(char ch) const
void TextModeConsole::write(char ch, bool critical) const
{
write(m_x, m_y, ch);
write(m_x, m_y, ch, critical);
}
}

View file

@ -25,9 +25,9 @@ public:
virtual void hide_cursor() override;
virtual void show_cursor() override;
virtual void clear(size_t x, size_t y, size_t length) const override;
virtual void write(size_t x, size_t y, char ch) const override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground) const override;
virtual void write(char ch) const override;
virtual void write(size_t x, size_t y, char ch, bool critical = false) const override;
virtual void write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical = false) const override;
virtual void write(char ch, bool critical = false) const override;
virtual void enable() override { }
virtual void disable() override { VERIFY_NOT_REACHED(); }

View file

@ -77,7 +77,7 @@ static void critical_console_out(char ch)
// We emit chars directly to the string. this is necessary in few cases,
// especially when we want to avoid any memory allocations...
if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) {
GraphicsManagement::the().console()->write(ch);
GraphicsManagement::the().console()->write(ch, true);
}
}