Libraries: Use default constructors/destructors in LibGL

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-26 10:36:34 -07:00 committed by Brian Gianforcaro
parent 271d82e23f
commit 4660b99ab7
Notes: sideshowbarker 2024-07-17 17:33:34 +09:00

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -13,7 +14,7 @@ namespace GL {
class Texture : public RefCounted<Texture> {
public:
virtual ~Texture() { }
virtual ~Texture() = default;
virtual bool is_texture_1d() const { return false; }
virtual bool is_texture_2d() const { return false; }