ThemeEditor: Paint the minimize/maximize/close window button icons

This commit is contained in:
Andreas Kling 2020-08-23 15:02:44 +02:00
parent 26cc733f93
commit 1b075ffe3b
Notes: sideshowbarker 2024-07-19 03:15:33 +09:00
2 changed files with 15 additions and 3 deletions

View file

@ -93,6 +93,10 @@ PreviewWidget::PreviewWidget(const Gfx::Palette& preview_palette)
m_active_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
m_inactive_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
m_close_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png");
m_maximize_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-maximize.png");;
m_minimize_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-minimize.png");;
m_gallery = add<MiniWidgetGallery>();
set_greedy_for_hits(true);
}
@ -120,6 +124,7 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
struct Button {
Gfx::IntRect rect;
RefPtr<Gfx::Bitmap> bitmap;
};
auto paint_window = [&](auto& title, const Gfx::IntRect& rect, auto state, const Gfx::Bitmap& icon) {
@ -129,9 +134,9 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
int pos = title_bar_text_rect.right() + 1;
Vector<Button> buttons;
buttons.append(Button { {} });
buttons.append(Button { {} });
buttons.append(Button { {} });
buttons.append(Button { {}, m_close_bitmap });
buttons.append(Button { {}, m_maximize_bitmap });
buttons.append(Button { {}, m_minimize_bitmap });
for (auto& button : buttons) {
pos -= window_button_width;
@ -147,6 +152,9 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
for (auto& button : buttons) {
Gfx::StylePainter::paint_button(painter, button.rect, m_preview_palette, Gfx::ButtonStyle::Normal, false);
auto bitmap_rect = button.bitmap->rect();
bitmap_rect.center_within(button.rect);
painter.blit(bitmap_rect.location(), *button.bitmap, button.bitmap->rect());
}
};

View file

@ -54,6 +54,10 @@ private:
RefPtr<Gfx::Bitmap> m_inactive_window_icon;
RefPtr<MiniWidgetGallery> m_gallery;
RefPtr<Gfx::Bitmap> m_close_bitmap;
RefPtr<Gfx::Bitmap> m_maximize_bitmap;
RefPtr<Gfx::Bitmap> m_minimize_bitmap;
};
}