LibGfx: Add simple VectorGraphic abstract base class

This is currently very bare-bones with just the size and a few methods
to rasterize/draw the graphic.
This commit is contained in:
MacDue 2023-07-05 19:02:00 +01:00 committed by Andreas Kling
parent aaf1b762ea
commit 16b487c270
Notes: sideshowbarker 2024-07-17 03:16:02 +09:00
3 changed files with 66 additions and 0 deletions

View file

@ -64,6 +64,7 @@ set(SOURCES
TextDirection.cpp
TextLayout.cpp
Triangle.cpp
VectorGraphic.cpp
WindowTheme.cpp
)

View file

@ -0,0 +1,35 @@
/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Painter.h>
#include <LibGfx/VectorGraphic.h>
namespace Gfx {
void VectorGraphic::draw_into(Painter& painter, IntRect const& dest, AffineTransform transform) const
{
// Apply the transform then center within destination rectangle (this ignores any translation from the transform):
// This allows you to easily rotate or flip the image before painting.
auto transformed_rect = transform.map(FloatRect { {}, size() });
auto scale = min(float(dest.width()) / transformed_rect.width(), float(dest.height()) / transformed_rect.height());
auto centered = FloatRect { {}, transformed_rect.size().scaled_by(scale) }.centered_within(dest.to_type<float>());
auto view_transform = AffineTransform {}
.translate(centered.location())
.multiply(AffineTransform {}.scale(scale, scale))
.multiply(AffineTransform {}.translate(-transformed_rect.location()))
.multiply(transform);
return draw_transformed(painter, view_transform);
}
ErrorOr<NonnullRefPtr<Gfx::Bitmap>> VectorGraphic::bitmap(IntSize size, AffineTransform transform) const
{
auto bitmap = TRY(Bitmap::create(Gfx::BitmapFormat::BGRA8888, size));
Painter painter { *bitmap };
draw_into(painter, IntRect { {}, size }, transform);
return bitmap;
}
}

View file

@ -0,0 +1,30 @@
/*
* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefCounted.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Size.h>
namespace Gfx {
class VectorGraphic : public RefCounted<VectorGraphic> {
public:
virtual IntSize intrinsic_size() const = 0;
virtual void draw_transformed(Painter&, AffineTransform) const = 0;
IntSize size() const { return intrinsic_size(); }
IntRect rect() const { return { {}, size() }; }
ErrorOr<NonnullRefPtr<Gfx::Bitmap>> bitmap(IntSize size, AffineTransform = {}) const;
void draw_into(Painter&, IntRect const& dest, AffineTransform = {}) const;
virtual ~VectorGraphic() = default;
};
};