ente/web/apps/photos/thirdparty/face-api/classes/Box.ts
Manav Rathi d0ffb83d90
Restore
2024-04-11 12:40:49 +05:30

183 lines
5.5 KiB
TypeScript

import { IBoundingBox } from './BoundingBox';
import { IDimensions } from './Dimensions';
import { Point } from './Point';
import { IRect } from './Rect';
export class Box<BoxType = any> implements IBoundingBox, IRect {
public static isRect(rect: any): boolean {
return !!rect && [rect.x, rect.y, rect.width, rect.height].every(isValidNumber)
}
public static assertIsValidBox(box: any, callee: string, allowNegativeDimensions: boolean = false) {
if (!Box.isRect(box)) {
throw new Error(`${callee} - invalid box: ${JSON.stringify(box)}, expected object with properties x, y, width, height`)
}
if (!allowNegativeDimensions && (box.width < 0 || box.height < 0)) {
throw new Error(`${callee} - width (${box.width}) and height (${box.height}) must be positive numbers`)
}
}
public x: number
public y: number
public width: number
public height: number
constructor(_box: IBoundingBox | IRect, allowNegativeDimensions: boolean = true) {
const box = (_box || {}) as any
const isBbox = [box.left, box.top, box.right, box.bottom].every(isValidNumber)
const isRect = [box.x, box.y, box.width, box.height].every(isValidNumber)
if (!isRect && !isBbox) {
throw new Error(`Box.constructor - expected box to be IBoundingBox | IRect, instead have ${JSON.stringify(box)}`)
}
const [x, y, width, height] = isRect
? [box.x, box.y, box.width, box.height]
: [box.left, box.top, box.right - box.left, box.bottom - box.top]
Box.assertIsValidBox({ x, y, width, height }, 'Box.constructor', allowNegativeDimensions)
this.x = x
this.y = y
this.width = width
this.height = height
}
// public get x(): number { return this._x }
// public get y(): number { return this._y }
// public get width(): number { return this._width }
// public get height(): number { return this._height }
public get left(): number { return this.x }
public get top(): number { return this.y }
public get right(): number { return this.x + this.width }
public get bottom(): number { return this.y + this.height }
public get area(): number { return this.width * this.height }
public get topLeft(): Point { return new Point(this.left, this.top) }
public get topRight(): Point { return new Point(this.right, this.top) }
public get bottomLeft(): Point { return new Point(this.left, this.bottom) }
public get bottomRight(): Point { return new Point(this.right, this.bottom) }
public round(): Box<BoxType> {
const [x, y, width, height] = [this.x, this.y, this.width, this.height]
.map(val => Math.round(val))
return new Box({ x, y, width, height })
}
public floor(): Box<BoxType> {
const [x, y, width, height] = [this.x, this.y, this.width, this.height]
.map(val => Math.floor(val))
return new Box({ x, y, width, height })
}
public toSquare(): Box<BoxType> {
let { x, y, width, height } = this
const diff = Math.abs(width - height)
if (width < height) {
x -= (diff / 2)
width += diff
}
if (height < width) {
y -= (diff / 2)
height += diff
}
return new Box({ x, y, width, height })
}
public rescale(s: IDimensions | number): Box<BoxType> {
const scaleX = isDimensions(s) ? (s as IDimensions).width : s as number
const scaleY = isDimensions(s) ? (s as IDimensions).height : s as number
return new Box({
x: this.x * scaleX,
y: this.y * scaleY,
width: this.width * scaleX,
height: this.height * scaleY
})
}
public pad(padX: number, padY: number): Box<BoxType> {
let [x, y, width, height] = [
this.x - (padX / 2),
this.y - (padY / 2),
this.width + padX,
this.height + padY
]
return new Box({ x, y, width, height })
}
public clipAtImageBorders(imgWidth: number, imgHeight: number): Box<BoxType> {
const { x, y, right, bottom } = this
const clippedX = Math.max(x, 0)
const clippedY = Math.max(y, 0)
const newWidth = right - clippedX
const newHeight = bottom - clippedY
const clippedWidth = Math.min(newWidth, imgWidth - clippedX)
const clippedHeight = Math.min(newHeight, imgHeight - clippedY)
return (new Box({ x: clippedX, y: clippedY, width: clippedWidth, height: clippedHeight})).floor()
}
public shift(sx: number, sy: number): Box<BoxType> {
const { width, height } = this
const x = this.x + sx
const y = this.y + sy
return new Box({ x, y, width, height })
}
public padAtBorders(imageHeight: number, imageWidth: number) {
const w = this.width + 1
const h = this.height + 1
let dx = 1
let dy = 1
let edx = w
let edy = h
let x = this.left
let y = this.top
let ex = this.right
let ey = this.bottom
if (ex > imageWidth) {
edx = -ex + imageWidth + w
ex = imageWidth
}
if (ey > imageHeight) {
edy = -ey + imageHeight + h
ey = imageHeight
}
if (x < 1) {
edy = 2 - x
x = 1
}
if (y < 1) {
edy = 2 - y
y = 1
}
return { dy, edy, dx, edx, y, ey, x, ex, w, h }
}
public calibrate(region: Box) {
return new Box({
left: this.left + (region.left * this.width),
top: this.top + (region.top * this.height),
right: this.right + (region.right * this.width),
bottom: this.bottom + (region.bottom * this.height)
}).toSquare().round()
}
}
export function isValidNumber(num: any) {
return !!num && num !== Infinity && num !== -Infinity && !isNaN(num) || num === 0
}
export function isDimensions(obj: any): boolean {
return obj && obj.width && obj.height
}