* add console command to control signal sharing * modify metrics endpoint to add lastpush Co-authored-by: alteredCoder <kevin@crowdsec.net>
84 lines
2.6 KiB
Go
84 lines
2.6 KiB
Go
package csconfig
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import (
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"fmt"
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"io/ioutil"
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"os"
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"github.com/crowdsecurity/crowdsec/pkg/types"
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"github.com/pkg/errors"
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log "github.com/sirupsen/logrus"
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"gopkg.in/yaml.v2"
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)
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const (
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SEND_CUSTOM_SCENARIOS = "custom"
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SEND_TAINTED_SCENARIOS = "tainted"
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SEND_MANUAL_SCENARIOS = "manual"
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)
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var DefaultConsoleConfgFilePath = "/etc/crowdsec/console_config.yaml"
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var CONSOLE_CONFIGS = []string{SEND_CUSTOM_SCENARIOS, SEND_MANUAL_SCENARIOS, SEND_TAINTED_SCENARIOS}
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type ConsoleConfig struct {
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ShareManualDecisions *bool `yaml:"share_manual_decisions"`
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ShareTaintedScenarios *bool `yaml:"share_tainted"`
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ShareCustomScenarios *bool `yaml:"share_custom"`
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}
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func (c *LocalApiServerCfg) LoadConsoleConfig() error {
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c.ConsoleConfig = &ConsoleConfig{}
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if _, err := os.Stat(c.ConsoleConfigPath); err != nil && os.IsNotExist(err) {
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log.Debugf("no console configuration to load")
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c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
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c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
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c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
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return nil
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}
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yamlFile, err := ioutil.ReadFile(c.ConsoleConfigPath)
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if err != nil {
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return fmt.Errorf("reading console config file '%s': %s", c.ConsoleConfigPath, err)
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}
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err = yaml.Unmarshal(yamlFile, c.ConsoleConfig)
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if err != nil {
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return fmt.Errorf("unmarshaling console config file '%s': %s", c.ConsoleConfigPath, err)
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}
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if c.ConsoleConfig.ShareCustomScenarios == nil {
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log.Debugf("no share_custom scenarios found, setting to true")
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c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
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}
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if c.ConsoleConfig.ShareTaintedScenarios == nil {
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log.Debugf("no share_tainted scenarios found, setting to true")
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c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
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}
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if c.ConsoleConfig.ShareManualDecisions == nil {
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log.Debugf("no share_manual scenarios found, setting to false")
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c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
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}
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log.Debugf("Console configuration '%s' loaded successfully", c.ConsoleConfigPath)
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return nil
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}
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func (c *LocalApiServerCfg) DumpConsoleConfig() error {
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var out []byte
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var err error
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if out, err = yaml.Marshal(c.ConsoleConfig); err != nil {
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return errors.Wrapf(err, "while marshaling ConsoleConfig (for %s)", c.ConsoleConfigPath)
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}
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if c.ConsoleConfigPath == "" {
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log.Debugf("Empty console_path, defaulting to %s", DefaultConsoleConfgFilePath)
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c.ConsoleConfigPath = DefaultConsoleConfgFilePath
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}
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if err := os.WriteFile(c.ConsoleConfigPath, out, 0600); err != nil {
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return errors.Wrapf(err, "while dumping console config to %s", c.ConsoleConfigPath)
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}
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return nil
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}
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