* get rid of dead code * have LeakRoutined started in a tomb * fix race and multiple small issues in the way we handle tombs * yet another race fix * another race * get rid of leaky.KillSwitch for proper tomb use * fix deadlock * empty overflow before exiting * fix an obvious typo * proper use of waitgroup * have a smart signalisation for allowing LeakRoutine being killed * ugly workaround * fix lint error * fix compilation * fix panic * shorten lock * up lock both copy * wait for crowdsec to die * fix coding style and lint issue * go mod tidy Co-authored-by: bui <thibault@crowdsec.net> |
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crowdsec | ||
crowdsec-cli |