crowdsec/cmd/crowdsec-cli/utils.go
mmetc 6b0bdc5eeb
Refact pkg/cwhub: fix some known issues and reorganize files (#2616)
* bump gopkg.in/yaml.v3
* test: cannot remove local items with cscli
* test dangling links
* test: cannot install local item with cscli
* pkg/cwhub: reorg (move) functions in files
* allow hub upgrade with local items
* data download: honor Last-Modified header
* fatal -> warning when attempting to remove a local item (allows remove --all)
* cscli...inspect -o yaml|human: rename remote_path -> path
* Correct count of removed items
Still no separate counter for the --purge option, but should be clear enough
2023-11-28 23:51:51 +01:00

83 lines
1.6 KiB
Go

package main
import (
"fmt"
"net"
"strings"
log "github.com/sirupsen/logrus"
"github.com/spf13/cobra"
"github.com/crowdsecurity/crowdsec/pkg/database"
"github.com/crowdsecurity/crowdsec/pkg/types"
)
func printHelp(cmd *cobra.Command) {
if err := cmd.Help(); err != nil {
log.Fatalf("unable to print help(): %s", err)
}
}
func manageCliDecisionAlerts(ip *string, ipRange *string, scope *string, value *string) error {
/*if a range is provided, change the scope*/
if *ipRange != "" {
_, _, err := net.ParseCIDR(*ipRange)
if err != nil {
return fmt.Errorf("%s isn't a valid range", *ipRange)
}
}
if *ip != "" {
ipRepr := net.ParseIP(*ip)
if ipRepr == nil {
return fmt.Errorf("%s isn't a valid ip", *ip)
}
}
//avoid confusion on scope (ip vs Ip and range vs Range)
switch strings.ToLower(*scope) {
case "ip":
*scope = types.Ip
case "range":
*scope = types.Range
case "country":
*scope = types.Country
case "as":
*scope = types.AS
}
return nil
}
func getDBClient() (*database.Client, error) {
if err := csConfig.LoadAPIServer(); err != nil || csConfig.DisableAPI {
return nil, err
}
ret, err := database.NewClient(csConfig.DbConfig)
if err != nil {
return nil, err
}
return ret, nil
}
func removeFromSlice(val string, slice []string) []string {
var i int
var value string
valueFound := false
// get the index
for i, value = range slice {
if value == val {
valueFound = true
break
}
}
if valueFound {
slice[i] = slice[len(slice)-1]
slice[len(slice)-1] = ""
slice = slice[:len(slice)-1]
}
return slice
}