// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/crowdsecurity/crowdsec/pkg/database/ent/alert" "github.com/crowdsecurity/crowdsec/pkg/database/ent/machine" "github.com/crowdsecurity/crowdsec/pkg/database/ent/predicate" ) // MachineUpdate is the builder for updating Machine entities. type MachineUpdate struct { config hooks []Hook mutation *MachineMutation } // Where appends a list predicates to the MachineUpdate builder. func (mu *MachineUpdate) Where(ps ...predicate.Machine) *MachineUpdate { mu.mutation.Where(ps...) return mu } // SetCreatedAt sets the "created_at" field. func (mu *MachineUpdate) SetCreatedAt(t time.Time) *MachineUpdate { mu.mutation.SetCreatedAt(t) return mu } // ClearCreatedAt clears the value of the "created_at" field. func (mu *MachineUpdate) ClearCreatedAt() *MachineUpdate { mu.mutation.ClearCreatedAt() return mu } // SetUpdatedAt sets the "updated_at" field. func (mu *MachineUpdate) SetUpdatedAt(t time.Time) *MachineUpdate { mu.mutation.SetUpdatedAt(t) return mu } // ClearUpdatedAt clears the value of the "updated_at" field. func (mu *MachineUpdate) ClearUpdatedAt() *MachineUpdate { mu.mutation.ClearUpdatedAt() return mu } // SetLastPush sets the "last_push" field. func (mu *MachineUpdate) SetLastPush(t time.Time) *MachineUpdate { mu.mutation.SetLastPush(t) return mu } // ClearLastPush clears the value of the "last_push" field. func (mu *MachineUpdate) ClearLastPush() *MachineUpdate { mu.mutation.ClearLastPush() return mu } // SetLastHeartbeat sets the "last_heartbeat" field. func (mu *MachineUpdate) SetLastHeartbeat(t time.Time) *MachineUpdate { mu.mutation.SetLastHeartbeat(t) return mu } // ClearLastHeartbeat clears the value of the "last_heartbeat" field. func (mu *MachineUpdate) ClearLastHeartbeat() *MachineUpdate { mu.mutation.ClearLastHeartbeat() return mu } // SetMachineId sets the "machineId" field. func (mu *MachineUpdate) SetMachineId(s string) *MachineUpdate { mu.mutation.SetMachineId(s) return mu } // SetPassword sets the "password" field. func (mu *MachineUpdate) SetPassword(s string) *MachineUpdate { mu.mutation.SetPassword(s) return mu } // SetIpAddress sets the "ipAddress" field. func (mu *MachineUpdate) SetIpAddress(s string) *MachineUpdate { mu.mutation.SetIpAddress(s) return mu } // SetScenarios sets the "scenarios" field. func (mu *MachineUpdate) SetScenarios(s string) *MachineUpdate { mu.mutation.SetScenarios(s) return mu } // SetNillableScenarios sets the "scenarios" field if the given value is not nil. func (mu *MachineUpdate) SetNillableScenarios(s *string) *MachineUpdate { if s != nil { mu.SetScenarios(*s) } return mu } // ClearScenarios clears the value of the "scenarios" field. func (mu *MachineUpdate) ClearScenarios() *MachineUpdate { mu.mutation.ClearScenarios() return mu } // SetVersion sets the "version" field. func (mu *MachineUpdate) SetVersion(s string) *MachineUpdate { mu.mutation.SetVersion(s) return mu } // SetNillableVersion sets the "version" field if the given value is not nil. func (mu *MachineUpdate) SetNillableVersion(s *string) *MachineUpdate { if s != nil { mu.SetVersion(*s) } return mu } // ClearVersion clears the value of the "version" field. func (mu *MachineUpdate) ClearVersion() *MachineUpdate { mu.mutation.ClearVersion() return mu } // SetIsValidated sets the "isValidated" field. func (mu *MachineUpdate) SetIsValidated(b bool) *MachineUpdate { mu.mutation.SetIsValidated(b) return mu } // SetNillableIsValidated sets the "isValidated" field if the given value is not nil. func (mu *MachineUpdate) SetNillableIsValidated(b *bool) *MachineUpdate { if b != nil { mu.SetIsValidated(*b) } return mu } // SetStatus sets the "status" field. func (mu *MachineUpdate) SetStatus(s string) *MachineUpdate { mu.mutation.SetStatus(s) return mu } // SetNillableStatus sets the "status" field if the given value is not nil. func (mu *MachineUpdate) SetNillableStatus(s *string) *MachineUpdate { if s != nil { mu.SetStatus(*s) } return mu } // ClearStatus clears the value of the "status" field. func (mu *MachineUpdate) ClearStatus() *MachineUpdate { mu.mutation.ClearStatus() return mu } // SetAuthType sets the "auth_type" field. func (mu *MachineUpdate) SetAuthType(s string) *MachineUpdate { mu.mutation.SetAuthType(s) return mu } // SetNillableAuthType sets the "auth_type" field if the given value is not nil. func (mu *MachineUpdate) SetNillableAuthType(s *string) *MachineUpdate { if s != nil { mu.SetAuthType(*s) } return mu } // AddAlertIDs adds the "alerts" edge to the Alert entity by IDs. func (mu *MachineUpdate) AddAlertIDs(ids ...int) *MachineUpdate { mu.mutation.AddAlertIDs(ids...) return mu } // AddAlerts adds the "alerts" edges to the Alert entity. func (mu *MachineUpdate) AddAlerts(a ...*Alert) *MachineUpdate { ids := make([]int, len(a)) for i := range a { ids[i] = a[i].ID } return mu.AddAlertIDs(ids...) } // Mutation returns the MachineMutation object of the builder. func (mu *MachineUpdate) Mutation() *MachineMutation { return mu.mutation } // ClearAlerts clears all "alerts" edges to the Alert entity. func (mu *MachineUpdate) ClearAlerts() *MachineUpdate { mu.mutation.ClearAlerts() return mu } // RemoveAlertIDs removes the "alerts" edge to Alert entities by IDs. func (mu *MachineUpdate) RemoveAlertIDs(ids ...int) *MachineUpdate { mu.mutation.RemoveAlertIDs(ids...) return mu } // RemoveAlerts removes "alerts" edges to Alert entities. func (mu *MachineUpdate) RemoveAlerts(a ...*Alert) *MachineUpdate { ids := make([]int, len(a)) for i := range a { ids[i] = a[i].ID } return mu.RemoveAlertIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (mu *MachineUpdate) Save(ctx context.Context) (int, error) { mu.defaults() return withHooks(ctx, mu.sqlSave, mu.mutation, mu.hooks) } // SaveX is like Save, but panics if an error occurs. func (mu *MachineUpdate) SaveX(ctx context.Context) int { affected, err := mu.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (mu *MachineUpdate) Exec(ctx context.Context) error { _, err := mu.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (mu *MachineUpdate) ExecX(ctx context.Context) { if err := mu.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (mu *MachineUpdate) defaults() { if _, ok := mu.mutation.CreatedAt(); !ok && !mu.mutation.CreatedAtCleared() { v := machine.UpdateDefaultCreatedAt() mu.mutation.SetCreatedAt(v) } if _, ok := mu.mutation.UpdatedAt(); !ok && !mu.mutation.UpdatedAtCleared() { v := machine.UpdateDefaultUpdatedAt() mu.mutation.SetUpdatedAt(v) } if _, ok := mu.mutation.LastPush(); !ok && !mu.mutation.LastPushCleared() { v := machine.UpdateDefaultLastPush() mu.mutation.SetLastPush(v) } if _, ok := mu.mutation.LastHeartbeat(); !ok && !mu.mutation.LastHeartbeatCleared() { v := machine.UpdateDefaultLastHeartbeat() mu.mutation.SetLastHeartbeat(v) } } // check runs all checks and user-defined validators on the builder. func (mu *MachineUpdate) check() error { if v, ok := mu.mutation.Scenarios(); ok { if err := machine.ScenariosValidator(v); err != nil { return &ValidationError{Name: "scenarios", err: fmt.Errorf(`ent: validator failed for field "Machine.scenarios": %w`, err)} } } return nil } func (mu *MachineUpdate) sqlSave(ctx context.Context) (n int, err error) { if err := mu.check(); err != nil { return n, err } _spec := sqlgraph.NewUpdateSpec(machine.Table, machine.Columns, sqlgraph.NewFieldSpec(machine.FieldID, field.TypeInt)) if ps := mu.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := mu.mutation.CreatedAt(); ok { _spec.SetField(machine.FieldCreatedAt, field.TypeTime, value) } if mu.mutation.CreatedAtCleared() { _spec.ClearField(machine.FieldCreatedAt, field.TypeTime) } if value, ok := mu.mutation.UpdatedAt(); ok { _spec.SetField(machine.FieldUpdatedAt, field.TypeTime, value) } if mu.mutation.UpdatedAtCleared() { _spec.ClearField(machine.FieldUpdatedAt, field.TypeTime) } if value, ok := mu.mutation.LastPush(); ok { _spec.SetField(machine.FieldLastPush, field.TypeTime, value) } if mu.mutation.LastPushCleared() { _spec.ClearField(machine.FieldLastPush, field.TypeTime) } if value, ok := mu.mutation.LastHeartbeat(); ok { _spec.SetField(machine.FieldLastHeartbeat, field.TypeTime, value) } if mu.mutation.LastHeartbeatCleared() { _spec.ClearField(machine.FieldLastHeartbeat, field.TypeTime) } if value, ok := mu.mutation.MachineId(); ok { _spec.SetField(machine.FieldMachineId, field.TypeString, value) } if value, ok := mu.mutation.Password(); ok { _spec.SetField(machine.FieldPassword, field.TypeString, value) } if value, ok := mu.mutation.IpAddress(); ok { _spec.SetField(machine.FieldIpAddress, field.TypeString, value) } if value, ok := mu.mutation.Scenarios(); ok { _spec.SetField(machine.FieldScenarios, field.TypeString, value) } if mu.mutation.ScenariosCleared() { _spec.ClearField(machine.FieldScenarios, field.TypeString) } if value, ok := mu.mutation.Version(); ok { _spec.SetField(machine.FieldVersion, field.TypeString, value) } if mu.mutation.VersionCleared() { _spec.ClearField(machine.FieldVersion, field.TypeString) } if value, ok := mu.mutation.IsValidated(); ok { _spec.SetField(machine.FieldIsValidated, field.TypeBool, value) } if value, ok := mu.mutation.Status(); ok { _spec.SetField(machine.FieldStatus, field.TypeString, value) } if mu.mutation.StatusCleared() { _spec.ClearField(machine.FieldStatus, field.TypeString) } if value, ok := mu.mutation.AuthType(); ok { _spec.SetField(machine.FieldAuthType, field.TypeString, value) } if mu.mutation.AlertsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := mu.mutation.RemovedAlertsIDs(); len(nodes) > 0 && !mu.mutation.AlertsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := mu.mutation.AlertsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if n, err = sqlgraph.UpdateNodes(ctx, mu.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{machine.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } mu.mutation.done = true return n, nil } // MachineUpdateOne is the builder for updating a single Machine entity. type MachineUpdateOne struct { config fields []string hooks []Hook mutation *MachineMutation } // SetCreatedAt sets the "created_at" field. func (muo *MachineUpdateOne) SetCreatedAt(t time.Time) *MachineUpdateOne { muo.mutation.SetCreatedAt(t) return muo } // ClearCreatedAt clears the value of the "created_at" field. func (muo *MachineUpdateOne) ClearCreatedAt() *MachineUpdateOne { muo.mutation.ClearCreatedAt() return muo } // SetUpdatedAt sets the "updated_at" field. func (muo *MachineUpdateOne) SetUpdatedAt(t time.Time) *MachineUpdateOne { muo.mutation.SetUpdatedAt(t) return muo } // ClearUpdatedAt clears the value of the "updated_at" field. func (muo *MachineUpdateOne) ClearUpdatedAt() *MachineUpdateOne { muo.mutation.ClearUpdatedAt() return muo } // SetLastPush sets the "last_push" field. func (muo *MachineUpdateOne) SetLastPush(t time.Time) *MachineUpdateOne { muo.mutation.SetLastPush(t) return muo } // ClearLastPush clears the value of the "last_push" field. func (muo *MachineUpdateOne) ClearLastPush() *MachineUpdateOne { muo.mutation.ClearLastPush() return muo } // SetLastHeartbeat sets the "last_heartbeat" field. func (muo *MachineUpdateOne) SetLastHeartbeat(t time.Time) *MachineUpdateOne { muo.mutation.SetLastHeartbeat(t) return muo } // ClearLastHeartbeat clears the value of the "last_heartbeat" field. func (muo *MachineUpdateOne) ClearLastHeartbeat() *MachineUpdateOne { muo.mutation.ClearLastHeartbeat() return muo } // SetMachineId sets the "machineId" field. func (muo *MachineUpdateOne) SetMachineId(s string) *MachineUpdateOne { muo.mutation.SetMachineId(s) return muo } // SetPassword sets the "password" field. func (muo *MachineUpdateOne) SetPassword(s string) *MachineUpdateOne { muo.mutation.SetPassword(s) return muo } // SetIpAddress sets the "ipAddress" field. func (muo *MachineUpdateOne) SetIpAddress(s string) *MachineUpdateOne { muo.mutation.SetIpAddress(s) return muo } // SetScenarios sets the "scenarios" field. func (muo *MachineUpdateOne) SetScenarios(s string) *MachineUpdateOne { muo.mutation.SetScenarios(s) return muo } // SetNillableScenarios sets the "scenarios" field if the given value is not nil. func (muo *MachineUpdateOne) SetNillableScenarios(s *string) *MachineUpdateOne { if s != nil { muo.SetScenarios(*s) } return muo } // ClearScenarios clears the value of the "scenarios" field. func (muo *MachineUpdateOne) ClearScenarios() *MachineUpdateOne { muo.mutation.ClearScenarios() return muo } // SetVersion sets the "version" field. func (muo *MachineUpdateOne) SetVersion(s string) *MachineUpdateOne { muo.mutation.SetVersion(s) return muo } // SetNillableVersion sets the "version" field if the given value is not nil. func (muo *MachineUpdateOne) SetNillableVersion(s *string) *MachineUpdateOne { if s != nil { muo.SetVersion(*s) } return muo } // ClearVersion clears the value of the "version" field. func (muo *MachineUpdateOne) ClearVersion() *MachineUpdateOne { muo.mutation.ClearVersion() return muo } // SetIsValidated sets the "isValidated" field. func (muo *MachineUpdateOne) SetIsValidated(b bool) *MachineUpdateOne { muo.mutation.SetIsValidated(b) return muo } // SetNillableIsValidated sets the "isValidated" field if the given value is not nil. func (muo *MachineUpdateOne) SetNillableIsValidated(b *bool) *MachineUpdateOne { if b != nil { muo.SetIsValidated(*b) } return muo } // SetStatus sets the "status" field. func (muo *MachineUpdateOne) SetStatus(s string) *MachineUpdateOne { muo.mutation.SetStatus(s) return muo } // SetNillableStatus sets the "status" field if the given value is not nil. func (muo *MachineUpdateOne) SetNillableStatus(s *string) *MachineUpdateOne { if s != nil { muo.SetStatus(*s) } return muo } // ClearStatus clears the value of the "status" field. func (muo *MachineUpdateOne) ClearStatus() *MachineUpdateOne { muo.mutation.ClearStatus() return muo } // SetAuthType sets the "auth_type" field. func (muo *MachineUpdateOne) SetAuthType(s string) *MachineUpdateOne { muo.mutation.SetAuthType(s) return muo } // SetNillableAuthType sets the "auth_type" field if the given value is not nil. func (muo *MachineUpdateOne) SetNillableAuthType(s *string) *MachineUpdateOne { if s != nil { muo.SetAuthType(*s) } return muo } // AddAlertIDs adds the "alerts" edge to the Alert entity by IDs. func (muo *MachineUpdateOne) AddAlertIDs(ids ...int) *MachineUpdateOne { muo.mutation.AddAlertIDs(ids...) return muo } // AddAlerts adds the "alerts" edges to the Alert entity. func (muo *MachineUpdateOne) AddAlerts(a ...*Alert) *MachineUpdateOne { ids := make([]int, len(a)) for i := range a { ids[i] = a[i].ID } return muo.AddAlertIDs(ids...) } // Mutation returns the MachineMutation object of the builder. func (muo *MachineUpdateOne) Mutation() *MachineMutation { return muo.mutation } // ClearAlerts clears all "alerts" edges to the Alert entity. func (muo *MachineUpdateOne) ClearAlerts() *MachineUpdateOne { muo.mutation.ClearAlerts() return muo } // RemoveAlertIDs removes the "alerts" edge to Alert entities by IDs. func (muo *MachineUpdateOne) RemoveAlertIDs(ids ...int) *MachineUpdateOne { muo.mutation.RemoveAlertIDs(ids...) return muo } // RemoveAlerts removes "alerts" edges to Alert entities. func (muo *MachineUpdateOne) RemoveAlerts(a ...*Alert) *MachineUpdateOne { ids := make([]int, len(a)) for i := range a { ids[i] = a[i].ID } return muo.RemoveAlertIDs(ids...) } // Where appends a list predicates to the MachineUpdate builder. func (muo *MachineUpdateOne) Where(ps ...predicate.Machine) *MachineUpdateOne { muo.mutation.Where(ps...) return muo } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (muo *MachineUpdateOne) Select(field string, fields ...string) *MachineUpdateOne { muo.fields = append([]string{field}, fields...) return muo } // Save executes the query and returns the updated Machine entity. func (muo *MachineUpdateOne) Save(ctx context.Context) (*Machine, error) { muo.defaults() return withHooks(ctx, muo.sqlSave, muo.mutation, muo.hooks) } // SaveX is like Save, but panics if an error occurs. func (muo *MachineUpdateOne) SaveX(ctx context.Context) *Machine { node, err := muo.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (muo *MachineUpdateOne) Exec(ctx context.Context) error { _, err := muo.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (muo *MachineUpdateOne) ExecX(ctx context.Context) { if err := muo.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (muo *MachineUpdateOne) defaults() { if _, ok := muo.mutation.CreatedAt(); !ok && !muo.mutation.CreatedAtCleared() { v := machine.UpdateDefaultCreatedAt() muo.mutation.SetCreatedAt(v) } if _, ok := muo.mutation.UpdatedAt(); !ok && !muo.mutation.UpdatedAtCleared() { v := machine.UpdateDefaultUpdatedAt() muo.mutation.SetUpdatedAt(v) } if _, ok := muo.mutation.LastPush(); !ok && !muo.mutation.LastPushCleared() { v := machine.UpdateDefaultLastPush() muo.mutation.SetLastPush(v) } if _, ok := muo.mutation.LastHeartbeat(); !ok && !muo.mutation.LastHeartbeatCleared() { v := machine.UpdateDefaultLastHeartbeat() muo.mutation.SetLastHeartbeat(v) } } // check runs all checks and user-defined validators on the builder. func (muo *MachineUpdateOne) check() error { if v, ok := muo.mutation.Scenarios(); ok { if err := machine.ScenariosValidator(v); err != nil { return &ValidationError{Name: "scenarios", err: fmt.Errorf(`ent: validator failed for field "Machine.scenarios": %w`, err)} } } return nil } func (muo *MachineUpdateOne) sqlSave(ctx context.Context) (_node *Machine, err error) { if err := muo.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(machine.Table, machine.Columns, sqlgraph.NewFieldSpec(machine.FieldID, field.TypeInt)) id, ok := muo.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Machine.id" for update`)} } _spec.Node.ID.Value = id if fields := muo.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, machine.FieldID) for _, f := range fields { if !machine.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != machine.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := muo.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := muo.mutation.CreatedAt(); ok { _spec.SetField(machine.FieldCreatedAt, field.TypeTime, value) } if muo.mutation.CreatedAtCleared() { _spec.ClearField(machine.FieldCreatedAt, field.TypeTime) } if value, ok := muo.mutation.UpdatedAt(); ok { _spec.SetField(machine.FieldUpdatedAt, field.TypeTime, value) } if muo.mutation.UpdatedAtCleared() { _spec.ClearField(machine.FieldUpdatedAt, field.TypeTime) } if value, ok := muo.mutation.LastPush(); ok { _spec.SetField(machine.FieldLastPush, field.TypeTime, value) } if muo.mutation.LastPushCleared() { _spec.ClearField(machine.FieldLastPush, field.TypeTime) } if value, ok := muo.mutation.LastHeartbeat(); ok { _spec.SetField(machine.FieldLastHeartbeat, field.TypeTime, value) } if muo.mutation.LastHeartbeatCleared() { _spec.ClearField(machine.FieldLastHeartbeat, field.TypeTime) } if value, ok := muo.mutation.MachineId(); ok { _spec.SetField(machine.FieldMachineId, field.TypeString, value) } if value, ok := muo.mutation.Password(); ok { _spec.SetField(machine.FieldPassword, field.TypeString, value) } if value, ok := muo.mutation.IpAddress(); ok { _spec.SetField(machine.FieldIpAddress, field.TypeString, value) } if value, ok := muo.mutation.Scenarios(); ok { _spec.SetField(machine.FieldScenarios, field.TypeString, value) } if muo.mutation.ScenariosCleared() { _spec.ClearField(machine.FieldScenarios, field.TypeString) } if value, ok := muo.mutation.Version(); ok { _spec.SetField(machine.FieldVersion, field.TypeString, value) } if muo.mutation.VersionCleared() { _spec.ClearField(machine.FieldVersion, field.TypeString) } if value, ok := muo.mutation.IsValidated(); ok { _spec.SetField(machine.FieldIsValidated, field.TypeBool, value) } if value, ok := muo.mutation.Status(); ok { _spec.SetField(machine.FieldStatus, field.TypeString, value) } if muo.mutation.StatusCleared() { _spec.ClearField(machine.FieldStatus, field.TypeString) } if value, ok := muo.mutation.AuthType(); ok { _spec.SetField(machine.FieldAuthType, field.TypeString, value) } if muo.mutation.AlertsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := muo.mutation.RemovedAlertsIDs(); len(nodes) > 0 && !muo.mutation.AlertsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := muo.mutation.AlertsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: machine.AlertsTable, Columns: []string{machine.AlertsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(alert.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Machine{config: muo.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, muo.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{machine.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } muo.mutation.done = true return _node, nil }