crowdsec/pkg/csconfig/console.go

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package csconfig
import (
"fmt"
"os"
"github.com/crowdsecurity/crowdsec/pkg/types"
"github.com/pkg/errors"
log "github.com/sirupsen/logrus"
"gopkg.in/yaml.v2"
)
const (
SEND_CUSTOM_SCENARIOS = "custom"
SEND_TAINTED_SCENARIOS = "tainted"
SEND_MANUAL_SCENARIOS = "manual"
)
var CONSOLE_CONFIGS = []string{SEND_CUSTOM_SCENARIOS, SEND_MANUAL_SCENARIOS, SEND_TAINTED_SCENARIOS}
var DefaultConsoleConfigFilePath = DefaultConfigPath("console.yaml")
type ConsoleConfig struct {
ShareManualDecisions *bool `yaml:"share_manual_decisions"`
ShareTaintedScenarios *bool `yaml:"share_tainted"`
ShareCustomScenarios *bool `yaml:"share_custom"`
}
func (c *LocalApiServerCfg) LoadConsoleConfig() error {
c.ConsoleConfig = &ConsoleConfig{}
if _, err := os.Stat(c.ConsoleConfigPath); err != nil && os.IsNotExist(err) {
log.Debugf("no console configuration to load")
c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
return nil
}
yamlFile, err := os.ReadFile(c.ConsoleConfigPath)
if err != nil {
return fmt.Errorf("reading console config file '%s': %s", c.ConsoleConfigPath, err)
}
err = yaml.Unmarshal(yamlFile, c.ConsoleConfig)
if err != nil {
return fmt.Errorf("unmarshaling console config file '%s': %s", c.ConsoleConfigPath, err)
}
if c.ConsoleConfig.ShareCustomScenarios == nil {
log.Debugf("no share_custom scenarios found, setting to true")
c.ConsoleConfig.ShareCustomScenarios = types.BoolPtr(true)
}
if c.ConsoleConfig.ShareTaintedScenarios == nil {
log.Debugf("no share_tainted scenarios found, setting to true")
c.ConsoleConfig.ShareTaintedScenarios = types.BoolPtr(true)
}
if c.ConsoleConfig.ShareManualDecisions == nil {
log.Debugf("no share_manual scenarios found, setting to false")
c.ConsoleConfig.ShareManualDecisions = types.BoolPtr(false)
}
log.Debugf("Console configuration '%s' loaded successfully", c.ConsoleConfigPath)
return nil
}
func (c *LocalApiServerCfg) DumpConsoleConfig() error {
var out []byte
var err error
if out, err = yaml.Marshal(c.ConsoleConfig); err != nil {
return errors.Wrapf(err, "while marshaling ConsoleConfig (for %s)", c.ConsoleConfigPath)
}
if c.ConsoleConfigPath == "" {
c.ConsoleConfigPath = DefaultConsoleConfigFilePath
log.Debugf("Empty console_path, defaulting to %s", c.ConsoleConfigPath)
}
if err := os.WriteFile(c.ConsoleConfigPath, out, 0600); err != nil {
return errors.Wrapf(err, "while dumping console config to %s", c.ConsoleConfigPath)
}
return nil
}