Added custom xbm decorations.

This commit is contained in:
Matthew T Hoare 2018-02-21 19:50:10 +00:00
parent d3212e7848
commit 4e3bd6231d
63 changed files with 252 additions and 0 deletions

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define bullet_width 8
#define bullet_height 8
static unsigned char bullet_bits[] = {
0x00, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x00 };

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#define close_width 8
#define close_height 8
static unsigned char close_bits[] = {
0x00, 0x66, 0x7e, 0x3c, 0x3c, 0x7e, 0x66, 0x00 };

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#define desk_width 8
#define desk_height 8
static unsigned char desk_bits[] = {
0xc3, 0xc3, 0x00, 0x00, 0x00, 0x00, 0xc3, 0xc3 };

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#define desk_toggled_width 8
#define desk_toggled_height 8
static unsigned char desk_toggled_bits[] = {
0x00, 0x66, 0x7e, 0x24, 0x24, 0x7e, 0x66, 0x00 };

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#define iconify_width 8
#define iconify_height 8
static unsigned char iconify_bits[] = {
0x00, 0x00, 0x00, 0x7e, 0x7e, 0x00, 0x00, 0x00 };

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#define max_width 8
#define max_height 8
static unsigned char max_bits[] = {
0x00, 0x78, 0x70, 0x62, 0x46, 0x0e, 0x1e, 0x00 };

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#define max_toggled_width 8
#define max_toggled_height 8
static unsigned char max_toggled_bits[] = {
0x10, 0x30, 0x70, 0xf0, 0x0f, 0x0e, 0x0c, 0x08 };

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#define shade_width 8
#define shade_height 8
static unsigned char shade_bits[] = {
0x7e, 0x7e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };

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#define shade_toggled_width 8
#define shade_toggled_height 8
static unsigned char shade_toggled_bits[] = {
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };