Added Mate Desktop support to Yeti & Yeti-Lith

This commit is contained in:
Will Elliott 2020-03-21 19:52:19 -06:00
parent 1556bf132f
commit 2446b8a165
18 changed files with 6010 additions and 0 deletions

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<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_max">
</draw_ops>
<draw_ops name="titlebar_small_focused">
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--Todo-->
<draw_ops name="menu_focused"></draw_ops>
<draw_ops name="menu_focused_pressed"></draw_ops>
<draw_ops name="menu_unfocused"></draw_ops>
<draw_ops name="menu_unfocused_prelight"></draw_ops>
<draw_ops name="menu_unfocused_pressed"></draw_ops>
<draw_ops name="shade_focused"></draw_ops>
<draw_ops name="shade_focused_pressed"></draw_ops>
<draw_ops name="shade_unfocused"></draw_ops>
<draw_ops name="shade_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_pressed"></draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_small_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_small_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="borderless">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="borderless">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
</metacity_theme>

View file

@ -0,0 +1,762 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Arc</name>
<author>horst3180</author>
<copyright>horst3180</copyright>
<date>2015</date>
<description>Arc Metacity theme</description>
</info>
<!-- meaningfull constants -->
<constant name="C_title_focused" value="#9ba8bb" />
<constant name="C_title_unfocused" value="#434950" />
<constant name="C_wm_bg_focused" value="#292d31" />
<constant name="C_wm_bg_unfocused" value="#292d31" />
<constant name="C_wm_highlight" value="#353a48" />
<!-- window button colors -->
<!-- close -->
<constant name="C_button_close_bg_focused" value="#9ba8bb" />
<constant name="C_button_close_bg_hover" value="#bc4b4f" />
<constant name="C_button_close_bg_active" value="#434950" />
<constant name="C_icon_close_bg" value="#292d31" />
<!-- minimize, maximize -->
<constant name="C_button_bg_hover" value="#424854" />
<constant name="C_button_bg_active" value="#434950" />
<constant name="C_button_border_hover" value="#262932" />
<constant name="C_icon_bg_focused" value="#8e9197" />
<constant name="C_icon_bg_unfocused" value="#434950" />
<constant name="C_icon_bg_hover" value="#C4C7CC" />
<constant name="C_icon_bg_active" value="#9ba8bb" />
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="3" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="3"/>
<border name="title_border" left="10" right="10" top="3" bottom="3"/>
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
<aspect_ratio name="button" value="1.0" />
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="2"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="titlebar_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_max">
</draw_ops>
<draw_ops name="titlebar_small_focused">
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--Todo-->
<draw_ops name="menu_focused"></draw_ops>
<draw_ops name="menu_focused_pressed"></draw_ops>
<draw_ops name="menu_unfocused"></draw_ops>
<draw_ops name="menu_unfocused_prelight"></draw_ops>
<draw_ops name="menu_unfocused_pressed"></draw_ops>
<draw_ops name="shade_focused"></draw_ops>
<draw_ops name="shade_focused_pressed"></draw_ops>
<draw_ops name="shade_unfocused"></draw_ops>
<draw_ops name="shade_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_pressed"></draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
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<info>
<name>Arc</name>
<author>horst3180</author>
<copyright>horst3180</copyright>
<date>2015</date>
<description>Arc Metacity theme</description>
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<constant name="C_title_unfocused" value="#8a939f" />
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<constant name="C_wm_bg_unfocused" value="#2f343f" />
<constant name="C_wm_highlight" value="#353a48" />
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<!-- close -->
<constant name="C_button_close_bg_focused" value="#cc575d" />
<constant name="C_button_close_bg_hover" value="#d7787d" />
<constant name="C_button_close_bg_active" value="#be3841" />
<constant name="C_icon_close_bg" value="#2f343f" />
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<constant name="C_icon_bg_hover" value="#C4C7CC" />
<constant name="C_icon_bg_active" value="#5294e2" />
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title_vertical_pad on normal state
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<draw_ops name="minimize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--Todo-->
<draw_ops name="menu_focused"></draw_ops>
<draw_ops name="menu_focused_pressed"></draw_ops>
<draw_ops name="menu_unfocused"></draw_ops>
<draw_ops name="menu_unfocused_prelight"></draw_ops>
<draw_ops name="menu_unfocused_pressed"></draw_ops>
<draw_ops name="shade_focused"></draw_ops>
<draw_ops name="shade_focused_pressed"></draw_ops>
<draw_ops name="shade_unfocused"></draw_ops>
<draw_ops name="shade_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_pressed"></draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_small_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_small_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="borderless">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="borderless">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
</metacity_theme>

View file

@ -0,0 +1,762 @@
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Arc</name>
<author>horst3180</author>
<copyright>horst3180</copyright>
<date>2015</date>
<description>Arc Metacity theme</description>
</info>
<!-- meaningfull constants -->
<constant name="C_title_focused" value="#9ba8bb" />
<constant name="C_title_unfocused" value="#434950" />
<constant name="C_wm_bg_focused" value="#292d31" />
<constant name="C_wm_bg_unfocused" value="#292d31" />
<constant name="C_wm_highlight" value="#353a48" />
<!-- window button colors -->
<!-- close -->
<constant name="C_button_close_bg_focused" value="#9ba8bb" />
<constant name="C_button_close_bg_hover" value="#4b8bad" />
<constant name="C_button_close_bg_active" value="#434950" />
<constant name="C_icon_close_bg" value="#292d31" />
<!-- minimize, maximize -->
<constant name="C_button_bg_hover" value="#424854" />
<constant name="C_button_bg_active" value="#434950" />
<constant name="C_button_border_hover" value="#262932" />
<constant name="C_icon_bg_focused" value="#8e9197" />
<constant name="C_icon_bg_unfocused" value="#434950" />
<constant name="C_icon_bg_hover" value="#C4C7CC" />
<constant name="C_icon_bg_active" value="#9ba8bb" />
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1">
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="3" />
<distance name="left_titlebar_edge" value="2"/>
<distance name="right_titlebar_edge" value="2"/>
<distance name="title_vertical_pad" value="3"/>
<border name="title_border" left="10" right="10" top="3" bottom="3"/>
<border name="button_border" left="3" right="3" top="0" bottom="0"/>
<aspect_ratio name="button" value="1.0" />
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal">
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="2"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="titlebar_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" />
<rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" />
</draw_ops>
<draw_ops name="titlebar_max">
</draw_ops>
<draw_ops name="titlebar_small_focused">
</draw_ops>
<draw_ops name="titlebar_small_unfocused">
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" />
</draw_ops>
<!--close-->
<draw_ops name="close_focused">
<image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--maximize-->
<draw_ops name="maximize_focused">
<image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--minimize-->
<draw_ops name="minimize_focused">
<image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
<image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/>
</draw_ops>
<!--Todo-->
<draw_ops name="menu_focused"></draw_ops>
<draw_ops name="menu_focused_pressed"></draw_ops>
<draw_ops name="menu_unfocused"></draw_ops>
<draw_ops name="menu_unfocused_prelight"></draw_ops>
<draw_ops name="menu_unfocused_pressed"></draw_ops>
<draw_ops name="shade_focused"></draw_ops>
<draw_ops name="shade_focused_pressed"></draw_ops>
<draw_ops name="shade_unfocused"></draw_ops>
<draw_ops name="shade_unfocused_prelight"></draw_ops>
<draw_ops name="shade_unfocused_pressed"></draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_max" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_small_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="close" state="prelight" draw_ops="close_focused_prelight" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_small_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
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<button function="unstick" state="normal"><draw_ops></draw_ops></button>
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<piece position="overlay" draw_ops="border_focused" />
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<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
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<frame focus="yes" state="maximized" style="normal_max_focused"/>
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<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
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<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
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<frame_style_set name="modal_dialog_style_set">
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<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
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<frame_style_set name="utility_style_set">
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<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
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<frame_style_set name="border_style_set">
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<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
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<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
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