Make play/pause animation easing linear (#183)
This commit is contained in:
parent
349474ba1f
commit
c37bf67d20
|
@ -1,8 +1,11 @@
|
|||
package it.vfsfitvnm.vimusic.ui.views.player
|
||||
|
||||
import android.text.format.DateUtils
|
||||
import androidx.compose.animation.core.LinearEasing
|
||||
import androidx.compose.animation.core.animateDp
|
||||
import androidx.compose.animation.core.animateDpAsState
|
||||
import androidx.compose.animation.core.tween
|
||||
import androidx.compose.animation.core.updateTransition
|
||||
import androidx.compose.foundation.Image
|
||||
import androidx.compose.foundation.background
|
||||
import androidx.compose.foundation.clickable
|
||||
|
@ -72,7 +75,13 @@ fun Controls(
|
|||
Database.likedAt(mediaItem.mediaId).distinctUntilChanged()
|
||||
}.collectAsState(initial = null, context = Dispatchers.IO)
|
||||
|
||||
val playPauseRoundness by animateDpAsState(if (shouldBePlaying) 32.dp else 16.dp, tween())
|
||||
val shouldBePlayingTransition = updateTransition(shouldBePlaying, label = "shouldBePlaying")
|
||||
|
||||
val playPauseRoundness by shouldBePlayingTransition.animateDp(
|
||||
transitionSpec = { tween(durationMillis = 100, easing = LinearEasing) },
|
||||
label = "playPauseRoundness",
|
||||
targetValueByState = { if (it) 32.dp else 16.dp }
|
||||
)
|
||||
|
||||
Column(
|
||||
horizontalAlignment = Alignment.CenterHorizontally,
|
||||
|
|
Loading…
Reference in a new issue