Improve loudness normalization (#410)

This commit is contained in:
vfsfitvnm 2022-10-27 18:28:00 +02:00
parent 5878b0ebdd
commit a43b6f10e3
2 changed files with 24 additions and 26 deletions

View file

@ -21,6 +21,7 @@ import android.media.AudioManager
import android.media.MediaDescription
import android.media.MediaMetadata
import android.media.audiofx.AudioEffect
import android.media.audiofx.LoudnessEnhancer
import android.media.session.MediaSession
import android.media.session.PlaybackState
import android.net.Uri
@ -103,6 +104,7 @@ import it.vfsfitvnm.vimusic.utils.resumePlaybackWhenDeviceConnectedKey
import it.vfsfitvnm.vimusic.utils.shouldBePlaying
import it.vfsfitvnm.vimusic.utils.skipSilenceKey
import it.vfsfitvnm.vimusic.utils.timer
import it.vfsfitvnm.vimusic.utils.toast
import it.vfsfitvnm.vimusic.utils.trackLoopEnabledKey
import it.vfsfitvnm.vimusic.utils.volumeNormalizationKey
import kotlin.math.roundToInt
@ -112,9 +114,7 @@ import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.Job
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.cancellable
import kotlinx.coroutines.flow.distinctUntilChanged
import kotlinx.coroutines.flow.filterNotNull
import kotlinx.coroutines.flow.flowOn
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import kotlinx.coroutines.plus
import kotlinx.coroutines.runBlocking
@ -150,7 +150,6 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
private var volumeNormalizationJob: Job? = null
private var isVolumeNormalizationEnabled = false
private var isPersistentQueueEnabled = false
private var isShowingThumbnailInLockscreen = true
override var isInvincibilityEnabled = false
@ -158,6 +157,8 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
private var audioManager: AudioManager? = null
private var audioDeviceCallback: AudioDeviceCallback? = null
private var loudnessEnhancer: LoudnessEnhancer? = null
private val binder = Binder()
private var isNotificationStarted = false
@ -188,7 +189,6 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
val preferences = preferences
isPersistentQueueEnabled = preferences.getBoolean(persistentQueueKey, false)
isVolumeNormalizationEnabled = preferences.getBoolean(volumeNormalizationKey, false)
isInvincibilityEnabled = preferences.getBoolean(isInvincibilityEnabledKey, false)
isShowingThumbnailInLockscreen =
preferences.getBoolean(isShowingThumbnailInLockscreenKey, false)
@ -284,6 +284,8 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
mediaSession.release()
cache.release()
loudnessEnhancer?.release()
super.onDestroy()
}
@ -456,30 +458,30 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
}
private fun maybeNormalizeVolume() {
if (!isVolumeNormalizationEnabled) {
if (!preferences.getBoolean(volumeNormalizationKey, false)) {
loudnessEnhancer?.enabled = false
loudnessEnhancer?.release()
loudnessEnhancer = null
volumeNormalizationJob?.cancel()
player.volume = 1f
return
}
if (loudnessEnhancer == null) {
loudnessEnhancer = LoudnessEnhancer(player.audioSessionId)
}
player.currentMediaItem?.mediaId?.let { songId ->
volumeNormalizationJob?.cancel()
volumeNormalizationJob = coroutineScope.launch(Dispatchers.Main) {
Database
.loudnessDb(songId)
.cancellable()
.distinctUntilChanged()
.filterNotNull()
.flowOn(Dispatchers.IO)
.collect { loudnessDb ->
val x = loudnessDb.coerceIn(-10f, 10f)
val x2 = x * x
val x3 = x2 * x
val x4 = x2 * x2
player.volume =
0.0000452661f * x4 - 0.0000870966f * x3 - 0.00251095f * x2 - 0.0336928f * x + 0.427456f
Database.loudnessDb(songId).cancellable().collectLatest { loudnessDb ->
try {
loudnessEnhancer?.setTargetGain(-((loudnessDb ?: 0f) * 100).toInt() + 500)
loudnessEnhancer?.enabled = true
} catch (_: Exception) {
toast("Couldn't normalize volume!")
}
}
}
}
}
@ -622,11 +624,7 @@ class PlayerService : InvincibleService(), Player.Listener, PlaybackStatsListene
persistentQueueKey -> isPersistentQueueEnabled =
sharedPreferences.getBoolean(key, isPersistentQueueEnabled)
volumeNormalizationKey -> {
isVolumeNormalizationEnabled =
sharedPreferences.getBoolean(key, isVolumeNormalizationEnabled)
maybeNormalizeVolume()
}
volumeNormalizationKey -> maybeNormalizeVolume()
resumePlaybackWhenDeviceConnectedKey -> maybeResumePlaybackWhenDeviceConnected()

View file

@ -100,7 +100,7 @@ fun PlayerSettings() {
SwitchSettingEntry(
title = "Loudness normalization",
text = "Lower the volume to a standard level",
text = "Adjust the volume to a fixed level",
isChecked = volumeNormalization,
onCheckedChange = {
volumeNormalization = it