SparkleShare/SparkleShare/SparkleStatusIconController.cs
2011-09-14 02:09:03 +02:00

89 lines
2.6 KiB
C#
Executable file

// SparkleShare, a collaboration and sharing tool.
// Copyright (C) 2010 Hylke Bons <hylkebons@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.IO;
namespace SparkleShare {
public enum IconState {
Idle,
Syncing,
Error
}
public class SparkleStatusIconController {
public delegate void UpdateStatusLineEventHandler ();
public event UpdateMenuEventHandler UpdateMenuEvent;
public delegate void UpdateMenuEventHandler (IconState state);
public IconState CurrentState = IconState.Idle;
public string [] Folders {
get {
return Program.Controller.Folders.ToArray ();
}
}
public string FolderSize {
get {
return Program.Controller.FolderSize;
}
}
public SparkleStatusIconController ()
{
Program.Controller.FolderSizeChanged += delegate {
if (UpdateMenuEvent != null)
UpdateMenuEvent (CurrentState);
};
Program.Controller.FolderListChanged += delegate {
if (UpdateMenuEvent != null)
UpdateMenuEvent (CurrentState);
};
Program.Controller.OnIdle += delegate {
if (CurrentState != IconState.Error)
CurrentState = IconState.Idle;
if (UpdateMenuEvent != null)
UpdateMenuEvent (CurrentState);
};
Program.Controller.OnSyncing += delegate {
CurrentState = IconState.Syncing;
// TODO up down both
if (UpdateMenuEvent != null)
UpdateMenuEvent (IconState.Syncing);
};
Program.Controller.OnError += delegate {
CurrentState = IconState.Error;
if (UpdateMenuEvent != null)
UpdateMenuEvent (IconState.Error);
};
}
}
}