156 lines
5.5 KiB
C#
156 lines
5.5 KiB
C#
// SparkleShare, a collaboration and sharing tool.
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// Copyright (C) 2010 Hylke Bons <hylkebons@gmail.com>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Text;
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using System.Threading;
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using System.Net.Sockets;
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using System.Security.Cryptography;
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namespace SparkleLib {
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public class SparkleListenerTcp : SparkleListenerBase {
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private Thread thread;
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private Socket socket;
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public SparkleListenerTcp (string server, string folder_identifier, string announcements) :
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base (server, folder_identifier, announcements)
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{
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base.server = server;
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base.channels.Add (folder_identifier);
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this.socket = new Socket (AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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/*
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this.client.OnConnected += delegate {
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base.is_connecting = false;
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OnConnected ();
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};
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this.client.OnDisconnected += delegate {
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base.is_connecting = false;
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OnDisconnected ();
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};
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this.client.OnError += delegate {
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base.is_connecting = false;
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OnDisconnected ();
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};
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this..OnChannelMessage += delegate (object o, IrcEventArgs args) {
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string message = args.Data.Message.Trim ();
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string folder_id = args.Data.Channel.Substring (1); // remove the starting hash
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OnAnnouncement (new SparkleAnnouncement (folder_id, message));
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};*/
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}
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public override bool IsConnected {
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get {
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//return this.client.IsConnected;
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return true;
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}
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}
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// Starts a new thread and listens to the channel
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public override void Connect ()
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{
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SparkleHelpers.DebugInfo ("ListenerTcp", "Connecting to " + Server);
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base.is_connecting = true;
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this.thread = new Thread (
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new ThreadStart (delegate {
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try {
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// Connect and subscribe to the channel
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this.socket.Connect (Server, 9999);
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base.is_connecting = false;
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foreach (string channel in base.channels) {
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SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel);
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byte [] message = Encoding.UTF8.GetBytes (
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"{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}");
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this.socket.Send (message);
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}
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byte [] bytes = new byte [4096];
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// List to the channels, this blocks the thread
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while (this.socket.Connected) {
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this.socket.Receive (bytes);
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if (bytes != null && bytes.Length > 0) {
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Console.WriteLine (Encoding.UTF8.GetString (bytes));
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string received_message = bytes.ToString ().Trim ();
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string folder_id = ""; // TODO: parse message, use XML
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OnAnnouncement (new SparkleAnnouncement (folder_id, received_message));
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}
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}
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// Disconnect when we time out
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this.socket.Close ();
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} catch (SocketException e) {
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SparkleHelpers.DebugInfo ("ListenerTcp", "Could not connect to " + Server + ": " + e.Message);
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}
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})
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);
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this.thread.Start ();
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}
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public override void AlsoListenTo (string folder_identifier)
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{
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string channel = folder_identifier;
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if (!base.channels.Contains (channel)) {
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base.channels.Add (channel);
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if (IsConnected) {
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SparkleHelpers.DebugInfo ("ListenerTcp", "Subscribing to channel " + channel);
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byte [] message = Encoding.UTF8.GetBytes (
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"{\"folder\": \"" + channel + "\", \"command\": \"subscribe\"}");
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this.socket.Send (message);
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}
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}
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}
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public override void Announce (SparkleAnnouncement announcement)
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{
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string channel = announcement.FolderIdentifier;
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byte [] message = Encoding.UTF8.GetBytes (
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"{\"folder\": \"" + channel + "\", \"command\": \"publish\"}");
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this.socket.Send (message);
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// Also announce to ourselves for debugging purposes
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// base.OnAnnouncement (announcement);
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}
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public override void Dispose ()
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{
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this.thread.Abort ();
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this.thread.Join ();
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base.Dispose ();
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}
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}
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}
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