spinner: fix coding style and whitespace
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parent
632c57da13
commit
aed1c9fa2d
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@ -14,14 +14,14 @@
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// You should have received a copy of the GNU General Public License
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using Gtk;
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using System.Timers;
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using System.Timers;
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using Gtk;
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namespace SparkleShare {
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namespace SparkleShare {
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// This is a close implementation of GtkSpinner
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// This is a close implementation of GtkSpinner
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public class SparkleSpinner : Image
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public class SparkleSpinner : Image {
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{
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public bool Active;
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public bool Active;
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@ -32,9 +32,9 @@ namespace SparkleShare {
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private int NumSteps;
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private int NumSteps;
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private int Size;
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private int Size;
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public SparkleSpinner (int size) : base ()
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public SparkleSpinner (int size) : base ()
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{
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{
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Size = size;
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Size = size;
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CycleDuration = 600;
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CycleDuration = 600;
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@ -51,18 +51,12 @@ namespace SparkleShare {
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int i = 0;
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int i = 0;
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for (int y = 0; y < frames_in_height; y++) {
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for (int y = 0; y < frames_in_height; y++) {
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for (int x = 0; x < frames_in_width; x++) {
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for (int x = 0; x < frames_in_width; x++) {
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if (!(y == 0 && x == 0)) {
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if (!(y == 0 && x == 0)) {
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Images [i] = new Gdk.Pixbuf (spinner_gallery, x * Size, y * Size, Size, Size);
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Images [i] = new Gdk.Pixbuf (spinner_gallery, x * Size, y * Size, Size, Size);
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i++;
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i++;
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}
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}
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}
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}
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}
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}
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Timer = new Timer () {
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Timer = new Timer () {
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@ -74,52 +68,44 @@ namespace SparkleShare {
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};
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};
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Start ();
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Start ();
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}
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}
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private void NextImage ()
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private void NextImage ()
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{
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{
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if (CurrentStep < NumSteps - 2)
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if (CurrentStep < NumSteps - 2)
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CurrentStep++;
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CurrentStep++;
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else
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else
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CurrentStep = 0;
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CurrentStep = 0;
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Application.Invoke (delegate { SetImage (); });
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Application.Invoke (delegate { SetImage (); });
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}
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}
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private void SetImage ()
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private void SetImage ()
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{
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{
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Pixbuf = Images [CurrentStep];
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Pixbuf = Images [CurrentStep];
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}
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}
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public bool IsActive ()
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public bool IsActive ()
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{
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{
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return Active;
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return Active;
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}
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}
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public void Start ()
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public void Start ()
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{
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{
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CurrentStep = 0;
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CurrentStep = 0;
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Active = true;
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Active = true;
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Timer.Start ();
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Timer.Start ();
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}
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}
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public void Stop ()
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public void Stop ()
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{
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{
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Active = false;
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Active = false;
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Timer.Stop ();
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Timer.Stop ();
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}
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}
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}
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}
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}
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}
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