config: get default username depending on platform
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@ -56,13 +56,18 @@ namespace SparkleLib {
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private void CreateInitialConfig ()
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private void CreateInitialConfig ()
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{
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{
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string user_name = new UnixUserInfo (UnixEnvironment.UserName).RealName;
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string user_name = "Unknown";
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if (string.IsNullOrEmpty (user_name))
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if (SparkleBackend.Platform == PlatformID.Unix ||
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user_name = "Unknown";
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SparkleBackend.Platform == PlatformID.MacOSX) {
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else
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user_name = new UnixUserInfo (UnixEnvironment.UserName).RealName;
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user_name = user_name.TrimEnd (",".ToCharArray());
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user_name = user_name.TrimEnd (",".ToCharArray());
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} else {
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user_name = Environment.UserName;
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}
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TextWriter writer = new StreamWriter (Path);
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TextWriter writer = new StreamWriter (Path);
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string n = Environment.NewLine;
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string n = Environment.NewLine;
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