build MonoMac.dll if needed
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@ -43,6 +43,16 @@ $ ./autogen.sh
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Now that you have compiled the libraries, open `SparkleShare/Mac/SparkleShare.sln` in
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Now that you have compiled the libraries, open `SparkleShare/Mac/SparkleShare.sln` in
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MonoDevelop and start the build (Build > Build All).
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MonoDevelop and start the build (Build > Build All).
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If you get `Are you missing a using directive or an assembly reference?` errors related to MacOS objects, then run:
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```
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git clone https://github.com/mono/monomac
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git clone https://github.com/mono/maccore
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cd monomac
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make
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```
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It should generate `MonoMac.dll`. Copy it over any `MonoMac.dll` you might have on your system, then restart Monodevelop, and the project should now build fine.
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### Creating a Mac bundle
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### Creating a Mac bundle
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