build MonoMac.dll if needed

This commit is contained in:
Nicolas Raoul 2012-11-22 15:03:53 +09:00
parent 804b390eba
commit 6dbad640d6

View file

@ -43,6 +43,16 @@ $ ./autogen.sh
Now that you have compiled the libraries, open `SparkleShare/Mac/SparkleShare.sln` in
MonoDevelop and start the build (Build > Build All).
If you get `Are you missing a using directive or an assembly reference?` errors related to MacOS objects, then run:
```
git clone https://github.com/mono/monomac
git clone https://github.com/mono/maccore
cd monomac
make
```
It should generate `MonoMac.dll`. Copy it over any `MonoMac.dll` you might have on your system, then restart Monodevelop, and the project should now build fine.
### Creating a Mac bundle