mac readme: Update build instructions to Visual Studio
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@ -6,7 +6,7 @@ You can build SparkleShare from source or download the SparkleShare bundle.
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### Installing build requirements
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Install [Xcode](https://itunes.apple.com/gb/app/xcode/id497799835?mt=12) from the macOS App Store, or [download](https://developer.apple.com/xcode/) it manually.
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Install [Xamarin Studio](http://monodevelop.com/download/).
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Install [Visual Studio](https://www.visualstudio.com/vs/visual-studio-mac/).
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The required `git` binaries are now built automatically. For doing this and for building the distribution release, where Mono libraries are merged into SparkleShare, we need
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the packes <tt>autoconf</tt> and <tt>pkg-config</tt>. You can install these in several ways, here's how it's done using [Homebrew](http://brew.sh/):
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@ -19,7 +19,7 @@ brew install autoconf automake libtool pkg-config
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There are three build configurations available:
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* Debug
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* DebugMac
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with debug symbols and having the Symbol DEBUG defined. Requires an installed Mono framework.
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@ -27,13 +27,13 @@ There are three build configurations available:
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without debug symbols. Requires an installed Mono framework.
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* ReleaseDist
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* ReleaseMac
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without debug symbols, the Mono framework is linked statically into the binary, so it does not require an installed Mono framework.
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To build any of these configurations,
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* open `./SparkleShare.sln` in Xamarin Studio
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* open `./SparkleShare.sln` in Visual Studio
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* select the SparkleShare.Mac project in the Solution view
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* select the required configuration
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* select `Build`, then `"Build SparkleShare.Mac"` from the menu
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@ -41,7 +41,7 @@ To build any of these configurations,
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To build SparkleShare from a command line (e.g. for using a CI system), use this command:
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```bash
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/Applications/Xamarin\ Studio.app/Contents/MacOS/mdtool -v build "--configuration:ReleaseDist" "./SparkleShare/Mac/SparkleShare.sln"
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/Applications/Visual\ Studio.app/Contents/MacOS/vstool build "--configuration:ReleaseMac" "SparkleShare.sln"
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```
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