SparkleSpinner: update coding style
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@ -20,7 +20,8 @@ using System.Timers;
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namespace SparkleShare {
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// This is a close implementation of GtkSpinner
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public class SparkleSpinner : Image {
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public class SparkleSpinner : Image
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{
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public bool Active;
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@ -31,14 +32,14 @@ namespace SparkleShare {
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private int NumSteps;
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private int Size;
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public SparkleSpinner () : base () {
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public SparkleSpinner () : base ()
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{
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CycleDuration = 750;
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CurrentStep = 0;
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Size = 24;
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Gdk.Pixbuf SpinnerGallery = SparkleHelpers.GetIcon ("process-working",
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Size);
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Gdk.Pixbuf SpinnerGallery = SparkleHelpers.GetIcon ("process-working", Size);
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int FramesInWidth = SpinnerGallery.Width / Size;
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int FramesInHeight = SpinnerGallery.Height / Size;
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@ -49,8 +50,7 @@ namespace SparkleShare {
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for (int y = 0; y < FramesInHeight; y++) {
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for (int x = 0; x < FramesInWidth; x++) {
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if (!(y == 0 && x == 0)) {
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Images [i] = new Gdk.Pixbuf (SpinnerGallery,
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x * Size, y * Size, Size, Size);
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Images [i] = new Gdk.Pixbuf (SpinnerGallery, x * Size, y * Size, Size, Size);
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i++;
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}
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}
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@ -58,12 +58,15 @@ namespace SparkleShare {
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Timer = new Timer ();
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Timer.Interval = CycleDuration / NumSteps;
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Timer.Elapsed += delegate { NextImage (); };
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Timer.Elapsed += delegate {
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NextImage ();
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};
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Start ();
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}
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private void NextImage () {
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private void NextImage ()
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{
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if (CurrentStep < NumSteps)
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CurrentStep++;
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else
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@ -71,17 +74,20 @@ namespace SparkleShare {
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Pixbuf = Images [CurrentStep];
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}
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public bool IsActive () {
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public bool IsActive ()
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{
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return Active;
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}
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public void Start () {
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public void Start ()
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{
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CurrentStep = 0;
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Active = true;
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Timer.Start ();
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}
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public void Stop () {
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public void Stop ()
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{
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Active = false;
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Timer.Stop ();
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}
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