diff --git a/SparkleShare/Linux/README.md b/SparkleShare/Linux/README.md index 5c19073d..f03956a4 100644 --- a/SparkleShare/Linux/README.md +++ b/SparkleShare/Linux/README.md @@ -5,7 +5,7 @@ To run SparkleShare, you'll need these packages: ``` curl git >= 2.3 -git-lfs >= 1.2.1 +git-lfs >= 1.2.2 gtk-sharp3 gvfs mono-core >= 4.0 diff --git a/SparkleShare/Mac/UserInterface/About.cs b/SparkleShare/Mac/UserInterface/About.cs index ddb50f33..00ecfd07 100644 --- a/SparkleShare/Mac/UserInterface/About.cs +++ b/SparkleShare/Mac/UserInterface/About.cs @@ -47,6 +47,7 @@ namespace SparkleShare { MaxSize = new SizeF (640, 281); MinSize = new SizeF (640, 281); HasShadow = true; + IsOpaque = false; BackingType = NSBackingStore.Buffered; Level = NSWindowLevel.Floating; diff --git a/SparkleShare/Mac/UserInterface/EventLog.cs b/SparkleShare/Mac/UserInterface/EventLog.cs index b0baa029..c71e9533 100644 --- a/SparkleShare/Mac/UserInterface/EventLog.cs +++ b/SparkleShare/Mac/UserInterface/EventLog.cs @@ -66,6 +66,7 @@ namespace SparkleShare { MinSize = new SizeF (min_width, min_height); HasShadow = true; + IsOpaque = false; BackingType = NSBackingStore.Buffered; TitlebarHeight = Frame.Height - ContentView.Frame.Height; Level = NSWindowLevel.Floating; diff --git a/SparkleShare/Mac/UserInterface/Note.cs b/SparkleShare/Mac/UserInterface/Note.cs index a2a33f4f..1917f610 100644 --- a/SparkleShare/Mac/UserInterface/Note.cs +++ b/SparkleShare/Mac/UserInterface/Note.cs @@ -47,6 +47,7 @@ namespace SparkleShare { MaxSize = new SizeF (480, 240); MinSize = new SizeF (480, 240); HasShadow = true; + IsOpaque = false; BackingType = NSBackingStore.Buffered; Level = NSWindowLevel.Floating; diff --git a/SparkleShare/Mac/UserInterface/SetupWindow.cs b/SparkleShare/Mac/UserInterface/SetupWindow.cs index 66628f21..7497326b 100644 --- a/SparkleShare/Mac/UserInterface/SetupWindow.cs +++ b/SparkleShare/Mac/UserInterface/SetupWindow.cs @@ -44,6 +44,7 @@ namespace SparkleShare { MaxSize = new SizeF (640, 420); MinSize = new SizeF (640, 420); HasShadow = true; + IsOpaque = false; BackingType = NSBackingStore.Buffered; Level = NSWindowLevel.Floating;