231 lines
11 KiB
PHP
231 lines
11 KiB
PHP
<?php
|
||
if (!DEFINED('EGP'))
|
||
exit(header('Refresh: 0; URL=http://' . $_SERVER['SERVER_NAME'] . '/404'));
|
||
|
||
class scans
|
||
{
|
||
private static $process = array(
|
||
'cs' => 'hlds_',
|
||
'cssold' => 'srcds_i686',
|
||
'css' => 'srcds_',
|
||
'csgo' => 'srcds_',
|
||
'samp' => 'samp',
|
||
'crmp' => 'samp',
|
||
'mta' => 'mta',
|
||
'mc' => 'java'
|
||
);
|
||
|
||
public static function resources($id)
|
||
{
|
||
global $cfg, $sql, $mcache;
|
||
|
||
$nmch = 'server_resources_' . $id;
|
||
|
||
if (is_array($mcache->get($nmch)))
|
||
return $mcache->get($nmch);
|
||
|
||
$sql->query('SELECT `uid`, `unit`, `tarif`, `game`, `slots`, `slots_start`, `status`, `online`, `ram`, `hdd`, `hdd_use` FROM `servers` WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
if (!$sql->num())
|
||
return NULL;
|
||
|
||
$server = $sql->get();
|
||
|
||
$resources = array(
|
||
'usr' => 0,
|
||
'cpu' => 0,
|
||
'ram' => 0,
|
||
'hdd' => $server['hdd_use']
|
||
);
|
||
|
||
$sql->query('SELECT `install` FROM `tarifs` WHERE `id`="' . $server['tarif'] . '" LIMIT 1');
|
||
$tarif = $sql->get();
|
||
|
||
$sql->query('SELECT `address`, `passwd`, `ram` FROM `units` WHERE `id`="' . $server['unit'] . '" LIMIT 1');
|
||
$unit = $sql->get();
|
||
|
||
include(LIB . 'ssh.php');
|
||
|
||
if (!$ssh->auth($unit['passwd'], $unit['address']))
|
||
return $resources;
|
||
|
||
if (!in_array($server['status'], array('working', 'start', 'restart', 'change')))
|
||
return $resources;
|
||
|
||
$resources['usr'] = ceil(100 / $server['slots_start'] * $server['online']);
|
||
$resources['usr'] = $resources['usr'] > 100 ? 100 : $resources['usr'];
|
||
|
||
$cr = explode('|', $ssh->get('top -u ' . $server['uid'] . ' -b -n 1 | grep ' . (scans::$process[$server['game']]) . ' | sort | tail -1 | awk \'{print $9"|"$10}\''));
|
||
|
||
if (isset($cr[0]))
|
||
$resources['cpu'] = str_replace(',', '.', $cr[0]);
|
||
|
||
$resources['cpu'] = $resources['cpu'] > 100 ? 100 : round($resources['cpu']);
|
||
|
||
if (isset($cr[1]))
|
||
$resources['ram'] = str_replace(',', '.', $cr[1]);
|
||
|
||
// ram на сервер
|
||
$ram = $server['ram'] ? $server['ram'] : $server['slots'] * $cfg['ram'][$server['game']];
|
||
|
||
$resources['ram'] = $unit['ram'] / 100 * $resources['ram'] / ($ram / 100);
|
||
|
||
$resources['ram'] = $resources['ram'] > 100 ? 100 : round($resources['ram']);
|
||
|
||
$resources['hdd'] = ceil(sys::int($ssh->get('cd ' . $tarif['install'] . $server['uid'] . ' && du -ms')) / ($server['hdd'] / 100));
|
||
$resources['hdd'] = $resources['hdd'] > 100 ? 100 : $resources['hdd'];
|
||
|
||
$sql->query('UPDATE `servers` set `ram_use`="' . $resources['ram'] . '", `cpu_use`="' . $resources['cpu'] . '", `hdd_use`="' . $resources['hdd'] . '" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
$mcache->set($nmch, $resources, false, $cfg['mcache_server_resources']);
|
||
|
||
return $resources;
|
||
}
|
||
|
||
public static function status($id)
|
||
{
|
||
global $start_point, $cfg, $sql, $mcache;
|
||
|
||
$nmch = 'server_status_' . $id;
|
||
|
||
if ($mcache->get($nmch))
|
||
return 'mcache -> system_block_operation';
|
||
|
||
$mcache->set($nmch, true, false, $cfg['mcache_server_status']);
|
||
|
||
$sql->query('SELECT `uid`, `unit`, `game`, `address`, `status`, `name`, `online`, `players`, `time`, `overdue`, `ftp`, `block` FROM `servers` WHERE `id`="' . $id . '" LIMIT 1');
|
||
$server = $sql->get();
|
||
|
||
// Если аренда не закончилась, а сервер просрочен
|
||
if ($server['time'] > $start_point && $server['status'] == 'overdue') {
|
||
$sql->query('UPDATE `servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> extend -> off';
|
||
}
|
||
|
||
// Если аренда закончилась и сервер просрочен длительное время
|
||
if ($server['time'] < $start_point && $server['status'] == 'overdue' && ($server['overdue'] + $cfg['server_delete'] * 86400) < $start_point) {
|
||
$sql->query('UPDATE `servers` set `user`="-1" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
return 'server -> overdue -> delete';
|
||
}
|
||
|
||
$sql->query('SELECT `address`, `passwd`, `sql_login`, `sql_passwd`, `sql_port`, `sql_ftp` FROM `units` WHERE `id`="' . $server['unit'] . '" LIMIT 1');
|
||
$unit = $sql->get();
|
||
|
||
include(LIB . 'ssh.php');
|
||
|
||
if (!$ssh->auth($unit['passwd'], $unit['address']))
|
||
return 'unit error connect';
|
||
|
||
// Если аренда закончилась, а сервер не просрочен
|
||
if ($server['time'] < $start_point && !in_array($server['status'], array('overdue', 'blocked'))) {
|
||
// Убить процессы
|
||
$ssh->set('kill -9 `ps aux | grep s_' . $server['uid'] . ' | grep -v grep | awk ' . "'{print $2}'" . ' | xargs;'
|
||
. 'lsof -i@' . $server['address'] . ' | awk ' . "'{print $2}'" . ' | grep -v PID | xargs`; sudo -u server' . $server['uid'] . ' screen -wipe');
|
||
|
||
if ($server['ftp'])
|
||
$ssh->set("mysql -P " . $unit['sql_port'] . " -u" . $unit['sql_login'] . " -p" . $unit['sql_passwd'] . " --database " . $unit['sql_ftp'] . " -e \"DELETE FROM ftp WHERE user='" . $server['uid'] . "'\"");
|
||
|
||
$sql->query('UPDATE `servers` set `status`="overdue", `online`="0", `players`="", `ftp`="0", `overdue`="' . $start_point . '", `mail`="1" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'overdue', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'overdue', 'online' => 0));
|
||
|
||
return 'server -> overdue -> stoping';
|
||
}
|
||
|
||
switch ($server['status']) {
|
||
case 'working':
|
||
case 'change':
|
||
case 'start':
|
||
case 'restart':
|
||
if (!sys::int($ssh->get('ps aux | grep s_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="off", `online`="0", `players`="0" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> working -> off';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'off':
|
||
if (sys::int($ssh->get('ps aux | grep s_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="working" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online'], 'players' => $server['players']));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online']));
|
||
|
||
return 'server -> off -> working';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'reinstall':
|
||
if (!sys::int($ssh->get('ps aux | grep r_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> reinstall -> end';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'update':
|
||
if (!sys::int($ssh->get('ps aux | grep u_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> update -> end';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'install':
|
||
if (!sys::int($ssh->get('ps aux | grep i_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> install -> end';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'recovery':
|
||
if (!sys::int($ssh->get('ps aux | grep rec_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
|
||
$sql->query('UPDATE `servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
|
||
return 'server -> recovery -> end';
|
||
}
|
||
|
||
break;
|
||
|
||
case 'blocked':
|
||
if ($server['block'] > $start_point)
|
||
break;
|
||
|
||
$sql->query('UPDATE `servers` set `status`="off", `block`="0" WHERE `id`="' . $id . '" LIMIT 1');
|
||
|
||
sys::reset_mcache('server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
|
||
sys::reset_mcache('server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
|
||
}
|
||
|
||
return 'server -> no change -> end scan';
|
||
}
|
||
}
|
||
|
||
?>
|