EngineGP/system/library/control/scans.php
Sergei Solovev 276ec7f3eb Updating the server name reference in code
This change replaces the use of $_SERVER['SERVER_NAME'] with $_SERVER['HTTP_HOST'] throughout the codebase. The modification ensures consistency and compliance with best practices, since $_SERVER['HTTP_HOST'] is often used to extract the host header from an HTTP request. This update may improve compatibility and security, especially in scenarios where the Host header plays a key role in proper server configuration and routing. Please review and test the changes carefully to ensure smooth functionality in different environments.
2023-12-23 04:50:14 +03:00

183 lines
8 KiB
PHP

<?php
if (!DEFINED('EGP'))
exit(header('Refresh: 0; URL=http://' . $_SERVER['HTTP_HOST'] . '/404'));
class scans
{
private static $process = array(
'cs' => 'hlds_',
'cssold' => 'srcds_i686',
'css' => 'srcds_',
'csgo' => 'srcds_',
'samp' => 'samp',
'crmp' => 'samp',
'mta' => 'mta',
'mc' => 'java'
);
public static function resources($id)
{
global $cfg, $sql, $mcache;
$nmch = 'ctrl_server_resources_' . $id;
if (is_array($mcache->get($nmch)))
return $mcache->get($nmch);
$sql->query('SELECT `uid`, `unit`, `game`, `slots`, `status`, `online`, `hdd_use` FROM `control_servers` WHERE `id`="' . $id . '" LIMIT 1');
if (!$sql->num())
return NULL;
$server = $sql->get();
$resources = array(
'usr' => 0,
'cpu' => 0,
'ram' => 0,
'hdd' => $server['hdd_use']
);
$sql->query('SELECT `address`, `passwd`, `ram`, `hdd` FROM `control` WHERE `id`="' . $server['unit'] . '" LIMIT 1');
$unit = $sql->get();
include(LIB . 'ssh.php');
if (!$ssh->auth($unit['passwd'], $unit['address']))
return $resources;
if (!in_array($server['status'], array('working', 'start', 'restart', 'change')))
return $resources;
$resources['usr'] = ceil(100 / $server['slots'] * $server['online']);
$resources['usr'] = $resources['usr'] > 100 ? 100 : $resources['usr'];
$cr = explode('|', $ssh->get('top -u ' . $server['uid'] . ' -b -n 1 | grep ' . (scans::$process[$server['game']]) . ' | sort | tail -1 | awk \'{print $9"|"$10}\''));
if (isset($cr[0]))
$resources['cpu'] = str_replace(',', '.', $cr[0]);
$resources['cpu'] = $resources['cpu'] > 100 ? 100 : round($resources['cpu']);
if (isset($cr[1]))
$resources['ram'] = str_replace(',', '.', $cr[1]);
// ram на сервер
$ram = $server['ram'] ? $server['ram'] : $server['slots'] * $cfg['ram'][$server['game']];
$resources['ram'] = $unit['ram'] / 100 * $resources['ram'] / ($ram / 100);
$resources['ram'] = $resources['ram'] > 100 ? 100 : round($resources['ram']);
$resources['hdd'] = ceil(sys::int($ssh->get('cd /servers/' . $server['uid'] . ' && du -ms')) / ($unit['hdd'] / 100));
$resources['hdd'] = $resources['hdd'] > 100 ? 100 : $resources['hdd'];
$sql->query('UPDATE `control_servers` set `ram_use`="' . $resources['ram'] . '", `cpu_use`="' . $resources['cpu'] . '", `hdd_use`="' . $resources['hdd'] . '" WHERE `id`="' . $id . '" LIMIT 1');
$mcache->set($nmch, $resources, false, $cfg['mcache_server_resources']);
return $resources;
}
public static function status($id)
{
global $start_point, $cfg, $sql, $mcache;
$nmch = 'ctrl_server_status_' . $id;
if ($mcache->get($nmch))
return 'mcache -> system_block_operation';
$mcache->set($nmch, true, false, $cfg['mcache_server_status']);
$sql->query('SELECT `uid`, `unit`, `game`, `address`, `status`, `name`, `online`, `players` FROM `control_servers` WHERE `id`="' . $id . '" LIMIT 1');
$server = $sql->get();
$sql->query('SELECT `address`, `passwd` FROM `control` WHERE `id`="' . $server['unit'] . '" LIMIT 1');
$unit = $sql->get();
include(LIB . 'ssh.php');
if (!$ssh->auth($unit['passwd'], $unit['address']))
return 'unit error connect';
switch ($server['status']) {
case 'working':
case 'change':
case 'start':
case 'restart':
if (!sys::int($ssh->get('ps aux | grep s_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="off", `online`="0", `players`="0" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
return 'server -> working -> off';
}
break;
case 'off':
if (sys::int($ssh->get('ps aux | grep s_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="working" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online'], 'players' => $server['players']));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'working', 'online' => $server['online']));
return 'server -> off -> working';
}
break;
case 'reinstall':
if (!sys::int($ssh->get('ps aux | grep r_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
return 'server -> reinstall -> end';
}
break;
case 'update':
if (!sys::int($ssh->get('ps aux | grep u_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
return 'server -> update -> end';
}
break;
case 'install':
if (!sys::int($ssh->get('ps aux | grep i_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
return 'server -> install -> end';
}
break;
case 'recovery':
if (!sys::int($ssh->get('ps aux | grep rec_' . $server['uid'] . ' | grep -v grep | awk \'{print $2}\''))) {
$sql->query('UPDATE `control_servers` set `status`="off" WHERE `id`="' . $id . '" LIMIT 1');
sys::reset_mcache('ctrl_server_scan_mon_pl_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0, 'players' => ''));
sys::reset_mcache('ctrl_server_scan_mon_' . $id, $id, array('name' => $server['name'], 'game' => $server['game'], 'status' => 'off', 'online' => 0));
return 'server -> recovery -> end';
}
}
return 'server -> no change -> end scan';
}
}
?>